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Dan's Lightsabers (Star Wars)

Adds the weapon of a Jedi, an elegant weapon of a more civilized age.
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Dan's Lightsabers 1.21.1-4.0

File namelightsabers-1.21.1-4.0.jar
Uploader
Daniil_YRUDaniil_YRU
Uploaded
Jan 16, 2026
Downloads
1.3K
Size
1.3 MB
Mod Loaders
NeoForge
File ID
7468705
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dans-lightsabers-1165219:7468705"

Learn more about Curse Maven

What's new

4.0

[Added]

  • Jedi. Has 3 variants (regular, desert, guardian). Spawns in Jedi Enclaves with a random lightsaber (random hilt and blade color). Attacks raiders and hostile mobs. Hostile towards Sith and players with the dark-side Force Adept effect. Does not despawn on Peaceful difficulty.
  • Sith. Has 1 variant. Spawns with a random lightsaber (random hilt) during raids with a 15% chance; can sometimes be found at Pillager Outposts. Behavior is similar to raiders. Hostile towards Jedi and players who do not align themselves with the dark side of the Force. Drops a Sith Holocron on death with a 60% chance.
  • Enclave Archive Block. Used as decoration in the updated Jedi Enclave structure.
  • Enclave Terminal Block. Used as decoration in the updated Jedi Enclave structure.

[Improved]

  • Improved the Jedi Enclave structure. Added training dummies from the _MmmMmmMmmMmm mod (optional). One room has been redesigned into a library. Jedi now spawn inside the structure.
  • The Force ability “Grab” can no longer be used on other players if they have already used Grip on you.

[Fixed]

  • [1.21.1] Fixed an issue where the lightsaber could not be toggled on/off using the keybind.
  • [1.21.1] Fixed a damage blocking bug.

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