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Dan's Lightsabers (Star Wars)

Adds the weapon of a Jedi, an elegant weapon of a more civilized age.
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Dan's Lightsabers 1.20.1-3.0

File namelightsabers-1.20.1-3.0.jar
Uploader
Daniil_YRUDaniil_YRU
Uploaded
Dec 12, 2025
Downloads
865
Size
1.2 MB
Mod Loaders
ForgeNeoForge
File ID
7324077
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dans-lightsabers-1165219:7324077")

NeoForge

implementation fg.deobf("curse.maven:dans-lightsabers-1165219:7324077")

Learn more about Curse Maven

What's new

3.0

[Added]

  • Added Force powers: Push, Pull, and Grab. Pull now has a configurable 25% chance to disarm the target.
  • Added keybinds for controlling Force powers.
  • Added commands: /lightsabers force get, /lightsabers force set [push, pull, grab].
  • Added random rotations for the crystal model.

[Improved]

  • Improved Holocrons:
  1. They now break if the block they are attached to is destroyed.
  2. When activating Force abilities, they notify the player to check keybinds.
  • Improved the dark variant of the “Force Adept” effect: raiders, pillagers, etc., no longer attack the player, while iron golems become hostile (configurable).
  • Reduced lightsabers damage to 15 to preserve vanilla PvP balance (configurable).
  • Improved lightsaber blades.
  • Improved crystal model.
  • Improved Jedi Enclave generation — the structure should now appear significantly less frequently.
  • Optimized crystal generation.
  • Expanded configuration file.

[Fixed]

  • Training sabers no longer play lightsaber sounds.

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