File Details
daggercraft-0.0.1a.jar
- R
- Oct 15, 2025
- 26.87 MB
- 8
- 1.20.1
- Forge
File Name
daggercraft-0.0.1a.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
- Added Non Light Blocking Armor pieces, which are head armor pieces that will not stop sun weakness, but will allow for Photosynthesis
- Shields are now cooldowned by creepers, bed explosions, respawn anchor explosions, and TNT, and take an additional set 33 durability damage when blocking
- You can now put some of the newer toys on your head
- Rosen Cherry Leaves are now able to harvested by entities that use the Can Harvest mechanic
- Strength now increases melee damage by 5% per point of Strength
- Health now increases max HP by 1 per point of Health
- Agility now increases sprint speed by 0.5% per point of Agility
- Agility now increases swim speed by 0.25% per point of Agility
- Agility now increases fall defense by 1 per point of Agility
- Perception now increases XP gained by up to 1 per point of Perception
- Arcane now increases XP gained by up to 1 per point of Arcane
- Arcane now increases spectral defense by 1 per point of Arcane
- New Advancement: Infiltrator - Evade detection by having full stealth armor, be invisible, and be crouched
- Kelp can now be used in place of string for bundles
- Fixing Raider Interwebs Model heads requires two repair kits instead of an upgrade kit and an advanced robot core now
- Driftwood Logs added to Fishing Junk loot table
- Rebalanced some trades to nerf Charisma a tiny bit
- Added new trades to certain villagers
- Interwebs Model Head now has a chance to turn into a Raider Interwebs Model Head instead of breaking
- Minue Scarf has been added to Stealth Armor
- Minue, Minue Scarab, and Minue Beetle now do Magic 2-3 magic damage on hit
- Wands now do random magic damage on melee strikes scaling with the tier of wand [Amethyst: 0-3, Diamond: 3-6, Ruby: 7-14, Ancient: 9-19], does higher potential max and min magic damage with arcane
- Fixed bug that allowed small races that could ride other players to ride any entity that wasn't a small player
- Armor that gave +0.5 Entity Reach now also gives +0.5 Block Reach
- Village Hypxy can now spawn as scholars
- Added recipe that allows Dreamspace based blocks to be turned back into Dreamspace Blocks using a shadow crystal shard, echo shard, and bottle'o'enchanting
- Shadow Crystal now has a description to explain how it works as a block
- Tato now has a 1% chance to compost
- Vitae Sapling and Rosen Cherry Sapling now have a 30% chance to compost
- Fixed exploit where you could use the grapple as an infinite projectile by crouching, causing you not to go with the grapple
- Added block of platinum
- Battle Bot Follow Ranges changed from 8, 16, 24, 32, 40, 64, 80, 96 to 8, 24, 32, 40, 64, 96, 128, 256
- Gear Tail Follow Range increased from 80 to 128
- Death Trooper Follow Range increased from 64 to 96
- Raider Battle Droid Follow Range increased from 24 to 40
- Minue Follow Range increase from 16 to 20
- Photo Rusher, Photo Gunner, Photo Scout, and Photo Trader Follow Range increased from 16 to 48
- Ballista Bot Follow Range increased from 48 to 56
- Raider Ballista Bot Follow Range increase from 32 to 48
- Interwebs Model Raider Follow Range increase from 64 to 72
- Hydraulic Legionnaire Follow Range increased from 24 to 48
- Raider Hydraulic Legionnaire Follow Range increased from 18 to 36
- Handy Unit and Raider Handy Unit Follow Range increased from 96 to 100
- Protectron, Protectron Tourbot, and Protectron Raider Follow Range increased from 48 to 52
- Void Crawler and Void Spider Follow Range increased from 32 to 52
- Cinnabar Follow Range increased from 60 to 256
- Sulfur Follow Range increased from 32 to 84
- Blood Spliter Follow Range increased from 16 to 44
- Elongated Flesh Crawler Follow Range increased from 32 to 48
- Elongated Flesh Spider and Totem Spider Follow Range increased from 16 to 36
- Elongated Flesh Infectee Follow Range increased from 16 to 92
- Lost Sentry Eye follow range increased from 64 to 88
- Follow Sentry Eye Follow Range increased from 80 to 100
- Sentry Eye Follow Range increased from 128 to 156
- Infernal Eye Follow Range increased from 32 to 52
- Elongated Man follow range increased from 256 to 512
- Arch Eye Follow Range increased from 128 to 512
- Fallout Tram Follow Range increased from 40 to 44
- player.steve.name Follow Range increased from 256 to 512
- Chainmail Knight Follow Ranged increased from 24 to 44
- Chainmail Cavalry Follow Range increased from 40 to 60
- Minue Scarab Follow Range increased from 16 to 28
- Hanclokue Follow Range increased from 32 to 72
- Perfect Symbiosis, Red Ichor Captain, and Red Ichor Captain Ambush Follow Range increased from 128 to 216
- Ichored Interwebs Model Follow Range increased from 64 to 104
- Ichor Gunner Follow Range increased from 16 to 32
- Blue Ichored Steve Follow Range increased from 48 to 68
- Orange Drone Follow Range increased from 12 to 20
- Cave Battler Drone Follow Range increased from 24 to 40
- Crimson Battler Drone Follow Range increased from 24 to 80
- Super Battle Droid Follow Range increased from 24 to 32
- Destroyer Droid and Imperial Destroyer Droid Follow Range increased from 48 to 88
- Quaotix Pulse and Aggressor Quaotix Pulse Follow Range increased from 8 to 68
- Lich Follow Range increased from 32 to 68
- Minue [Playerbuilt/Scarecrows] Follow Range increased from 16 to 50
- Protectrons no longer try to go back to a village if they are already in combat, and have increased village detection range from 64 to 128
- Gamma Death Bots will no longer go back to a village if they are already in combat unless they are 128 blocks out from it. They have increased village detection range from 128 to 256
- Interwebs Models have increased Village detection range from 64 to 128.
- Core Turrets will no longer go back to a village if they are in combat and have an increased village detection range to 256
- Ballista Bots now share finding Village logic with Shulkers
- Pillagers, Wither Skeletons, Skeletons, and Dwellers have increased Village Detection from 96 to 128
- You can no longer tame Village Wolves
- You can no longer give Village Allays items
- You can no longer breed Village Foxes
- Increased the distance which Village Tourbots check for monsters while 'sleeping' from 48 to 128
- Block of Rotten Flesh now has a 90% chance to compost
- Handy Units will no longer go back to a village if they are already in combat unless they are 96 blocks out from it. now have increased Village detection range from 96 to 128

