daggercraft-0.0.1a.jar
Curse Maven Snippet
What's new
- Added Non Light Blocking Armor pieces, which are head armor pieces that will not stop sun weakness, but will allow for Photosynthesis
- Shields are now cooldowned by creepers, bed explosions, respawn anchor explosions, and TNT, and take an additional set 33 durability damage when blocking
- You can now put some of the newer toys on your head
- Rosen Cherry Leaves are now able to harvested by entities that use the Can Harvest mechanic
- Strength now increases melee damage by 5% per point of Strength
- Health now increases max HP by 1 per point of Health
- Agility now increases sprint speed by 0.5% per point of Agility
- Agility now increases swim speed by 0.25% per point of Agility
- Agility now increases fall defense by 1 per point of Agility
- Perception now increases XP gained by up to 1 per point of Perception
- Arcane now increases XP gained by up to 1 per point of Arcane
- Arcane now increases spectral defense by 1 per point of Arcane
- New Advancement: Infiltrator - Evade detection by having full stealth armor, be invisible, and be crouched
- Kelp can now be used in place of string for bundles
- Fixing Raider Interwebs Model heads requires two repair kits instead of an upgrade kit and an advanced robot core now
- Driftwood Logs added to Fishing Junk loot table
- Rebalanced some trades to nerf Charisma a tiny bit
- Added new trades to certain villagers
- Interwebs Model Head now has a chance to turn into a Raider Interwebs Model Head instead of breaking
- Minue Scarf has been added to Stealth Armor
- Minue, Minue Scarab, and Minue Beetle now do Magic 2-3 magic damage on hit
- Wands now do random magic damage on melee strikes scaling with the tier of wand [Amethyst: 0-3, Diamond: 3-6, Ruby: 7-14, Ancient: 9-19], does higher potential max and min magic damage with arcane
- Fixed bug that allowed small races that could ride other players to ride any entity that wasn't a small player
- Armor that gave +0.5 Entity Reach now also gives +0.5 Block Reach
- Village Hypxy can now spawn as scholars
- Added recipe that allows Dreamspace based blocks to be turned back into Dreamspace Blocks using a shadow crystal shard, echo shard, and bottle'o'enchanting
- Shadow Crystal now has a description to explain how it works as a block
- Tato now has a 1% chance to compost
- Vitae Sapling and Rosen Cherry Sapling now have a 30% chance to compost
- Fixed exploit where you could use the grapple as an infinite projectile by crouching, causing you not to go with the grapple
- Added block of platinum
- Battle Bot Follow Ranges changed from 8, 16, 24, 32, 40, 64, 80, 96 to 8, 24, 32, 40, 64, 96, 128, 256
- Gear Tail Follow Range increased from 80 to 128
- Death Trooper Follow Range increased from 64 to 96
- Raider Battle Droid Follow Range increased from 24 to 40
- Minue Follow Range increase from 16 to 20
- Photo Rusher, Photo Gunner, Photo Scout, and Photo Trader Follow Range increased from 16 to 48
- Ballista Bot Follow Range increased from 48 to 56
- Raider Ballista Bot Follow Range increase from 32 to 48
- Interwebs Model Raider Follow Range increase from 64 to 72
- Hydraulic Legionnaire Follow Range increased from 24 to 48
- Raider Hydraulic Legionnaire Follow Range increased from 18 to 36
- Handy Unit and Raider Handy Unit Follow Range increased from 96 to 100
- Protectron, Protectron Tourbot, and Protectron Raider Follow Range increased from 48 to 52
- Void Crawler and Void Spider Follow Range increased from 32 to 52
- Cinnabar Follow Range increased from 60 to 256
- Sulfur Follow Range increased from 32 to 84
- Blood Spliter Follow Range increased from 16 to 44
- Elongated Flesh Crawler Follow Range increased from 32 to 48
- Elongated Flesh Spider and Totem Spider Follow Range increased from 16 to 36
- Elongated Flesh Infectee Follow Range increased from 16 to 92
- Lost Sentry Eye follow range increased from 64 to 88
- Follow Sentry Eye Follow Range increased from 80 to 100
- Sentry Eye Follow Range increased from 128 to 156
- Infernal Eye Follow Range increased from 32 to 52
- Elongated Man follow range increased from 256 to 512
- Arch Eye Follow Range increased from 128 to 512
- Fallout Tram Follow Range increased from 40 to 44
- player.steve.name Follow Range increased from 256 to 512
- Chainmail Knight Follow Ranged increased from 24 to 44
- Chainmail Cavalry Follow Range increased from 40 to 60
- Minue Scarab Follow Range increased from 16 to 28
- Hanclokue Follow Range increased from 32 to 72
- Perfect Symbiosis, Red Ichor Captain, and Red Ichor Captain Ambush Follow Range increased from 128 to 216
- Ichored Interwebs Model Follow Range increased from 64 to 104
- Ichor Gunner Follow Range increased from 16 to 32
- Blue Ichored Steve Follow Range increased from 48 to 68
- Orange Drone Follow Range increased from 12 to 20
- Cave Battler Drone Follow Range increased from 24 to 40
- Crimson Battler Drone Follow Range increased from 24 to 80
- Super Battle Droid Follow Range increased from 24 to 32
- Destroyer Droid and Imperial Destroyer Droid Follow Range increased from 48 to 88
- Quaotix Pulse and Aggressor Quaotix Pulse Follow Range increased from 8 to 68
- Lich Follow Range increased from 32 to 68
- Minue [Playerbuilt/Scarecrows] Follow Range increased from 16 to 50
- Protectrons no longer try to go back to a village if they are already in combat, and have increased village detection range from 64 to 128
- Gamma Death Bots will no longer go back to a village if they are already in combat unless they are 128 blocks out from it. They have increased village detection range from 128 to 256
- Interwebs Models have increased Village detection range from 64 to 128.
- Core Turrets will no longer go back to a village if they are in combat and have an increased village detection range to 256
- Ballista Bots now share finding Village logic with Shulkers
- Pillagers, Wither Skeletons, Skeletons, and Dwellers have increased Village Detection from 96 to 128
- You can no longer tame Village Wolves
- You can no longer give Village Allays items
- You can no longer breed Village Foxes
- Increased the distance which Village Tourbots check for monsters while 'sleeping' from 48 to 128
- Block of Rotten Flesh now has a 90% chance to compost
- Handy Units will no longer go back to a village if they are already in combat unless they are 96 blocks out from it. now have increased Village detection range from 96 to 128
This mod has no additional files

