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Cybernetics

Adds Cybernetic implants to Minecraft!

File Details

createcybernetics-0.4.0b-neoforge-1.21.1

  • B
  • Mar 31, 2026
  • 40.02 MB
  • 502
  • 1.21.1
  • NeoForge

File Name

createcybernetics-0.4.0b-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cybernetics-1430192:7848819"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

A big update!!! I'm excited to add the EntityCyberwareData class that enables entities to store cyberwaare data!
 
- Added Blastema Infused Skeleton 
- Added Dragon Skin
- Added Warden Antlers (and a shader for it)
- Added Sculked Organs and a full sculk conversion
- Fixed Aerostatic Gyrobladder flight mechanic (just uses creative flight now)
- Implemented extra tooltips to explain keybind use-cases
- Added humanity penalty methods
- Fixed instant blindness removal bug
- Added visibility toggles to Robosurgeon GUI
- Fixed Elytra bug I think
- Fixed remove command not updating humanity
- Moved Cybereye and HUD layout config buttons to Options...
- Added Neural Processor
- Added Exosuit MK1
- Added 7 Quickhacks and ICE Protocol
- Implemented the EntityCyberwareData system
- Made cyberentities able to utilize most cyberware
- Creepers killed by cyberskeletons can drop the cyberdiscs