Cybernetic System

An industrial mod in the style of the "future", which allows you to improve your genes, create implants and even create weapons. You can become a cyborg and improve yourself in different ways and use your abilities for Energy.

File Details

cybernetic_system-beta-1.0.6.2-forge-1.20.1.jar

  • B
  • Feb 4, 2025
  • 3.63 MB
  • 228
  • 1.20.1
  • Forge

File Name

cybernetic_system-beta-1.0.6.2-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cybernetic-system-1183847:6158044")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added:

  • Items
  1. Blue Chips (Food, Resistens, Interferences)
  2. Yellow Chips (Added new ability, invisible)
  3. Red Chips (immunity: Darkness, Mining Fatigue, Cyber infection)
  4. Green Chips (Speed Attack, Damage, Fire attack)
  5. Electro Core (Red,Yellow,Green and blue)
  6. Pill with nano virus
  7. Golden Wire and Copper Wire
  8. Plasma Core
  • Entity
  1. mad scientist (Spawning in an old laboratory)
  • Structure
  1. Old laboratory (Appears in the mountains)
  • For Cybernization
  1. A chip system that allows you to add some characteristics for yourself, but you can use 1 chip of the same color.
  • Changed
  1. Changed craft Energy Module, Combat Module and Universal Module
  2. The skill "Removes the need for food" was removed and replaced with "Enhancing Cybernization abilities"

-Fixed

  1. Fixed a bug where all the characteristics of the implants disappear after death