Description
This is a really simple mod I made as practice
It adds a few gamerules inspired by some youtube videos that make blocks rain from the sky, tnt spawn on players, random items to be given at a timer, etc.
You can find my other mods here
Server sided
Gamerules
Block rain
cyangamerules:doBlockRain
Default: False
Turns block rain on/off
cyangamerules:doBlockRainDropOnBreak
Default: False
If the falling blocks should drop themselves when breaking (as sand, gravel, concrete powder, etc do when falling on decorations like slabs or flowers)
cyangamerules:blockRainFrequency
Default: 10
Min: 1
Max: 10000
How frequently should blocks fall from the sky
cyangamerules:blockRainRadius
Default: 5
Min: 1
Max: 50
How big is the area in which blocks fall (centered on players)
Magical feet
cyangamerules:doMagicalFeet
Default: False
If the block bellow the player (or the one they are inside, in the case of slabs/grass) should be transformed into a random block
cyangamerules:magicalFeetAfter
Default: False
If magical feet should transform the block after the player stepped off of it
Give random item
cyangamerules:doGiveRandomItem
Default: False
Gives a random item to players on a set timer
cyangamerules:randomItemInterval
Default: 100
Min: 1
How long in ticks it waits in between items (20 ticks/second)
Spawn TNT
cyangamerules:doSpawnTnt
Default: False
Spawns tnt on the player's location on a set timer
cyangamerules:spawnTntRandomFuse
Default: True
If the tnt should have a random fuse (how long it takes to explode) between 1 or 160 or should use the default fuse of 80
cyangamerules:spawnTntInterval
Default: 200
Min: 1
How long in ticks it waits in between spawning a TNT (20 ticks/second)
Spawn mob
cyangamerules:doSpawnMob
Default: False
Spawns a random mob on the player's location on a set timer
cyangamerules:spawnMobInterval
Default 200
Min: 1
How long in ticks it waits in between spawning mobs (20 ticks/second)


