File Details
CustomNPCs-1.20.1-GBPort-Unofficial-20240824.jar
- R
- Aug 24, 2024
- 10.27 MB
- 397.6K
- 1.20.1
- Forge + 1
File Name
CustomNPCs-1.20.1-GBPort-Unofficial-20240824.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Patchnotes:
- Fixed the quest completion text font
- Fixed dialog-called commands not working on servers
- Fixed crashes with logwriter writing too much errors
- Fixed CNPC-Slime model hitbox not scaling properly
- Fixed hover text rendering in the Inventory tab
- Fixed solid second skin layer becoming transparent on hit
- Fixed death message not being translated
- Fixed "Minecraft" dialog font rendering
- Fixed NPCs swimming speed
- Fixed natural spawns biomes not removing
- Fixed NPC parts outer layer not disabling when the part is hidden
- Fixed natural spawns not working
- Fixed NPCs navigator (large NPCs were sometimes rotating in +X +Z direction)
- Fixed dialog text area crashes
- Fixed mounter clone tabs having wrong colors
- Fixed TLauncher skins compatibility
- Fixed (hopefully) resource pack concurrent modification crashes
- Fixed NPCs visibility not changing after the /time command
- Fixed mounter tabs color
- Fixed scripted blocks not saving their data when Experimental Settings are on
- Fixed scripted doors model
- Fixed script tabs getting removed with "No" confirmation
- Fixed custom gui labels changing their position
- Fixed scripted item attributes stacking and not resetting
- Fixed damage function hitting players in creative mode
- Fixed EntityDisplay name rotation
- Fixed EntityDisplay not rendering players
- Fixed CustomGUI Button texture offsets
- Fixed setHoverText(String[] text) function not working
- Fixed setRotation function fully reloading the NPC
- Fixed removeItemSlot function not removing the slots
- Fixed setProperty function not working
- Fixed compatibility with Forge 47.1.30
- Removed google analytics causing errors
Updates
- Added useful hints for some of the buttons (huge thanks to ShRm1X for writing the hints and for the idea itself)
- Added a button to turn the mount control on
- Added a way to enable/disable the glowing of an overlay texture
- Increased position offset limit
- Increased Bard range to 512 blocks
- Added Cobblemon compatibility
- Added convenient function for attacking an entity from source
- Added the ability to lock the rotation of an EntityDisplay entity
- Added colored line gui component
- Added item renderer gui component
- Added scripted overlay system
- Added buildable skins system

