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CustomNPCs-Unofficial

Unofficial version of CustomNPCs mod ported to the newer versions of Minecraft

File Details

CustomNPCs-1.20.1-GBPort-Unofficial-20240824.jar

  • R
  • Aug 24, 2024
  • 10.27 MB
  • 397.6K
  • 1.20.1
  • Forge + 1

File Name

CustomNPCs-1.20.1-GBPort-Unofficial-20240824.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:customnpcs-unofficial-1052708:5658930")

NeoForge

implementation fg.deobf("curse.maven:customnpcs-unofficial-1052708:5658930")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Patchnotes:

  • Fixed the quest completion text font
  • Fixed dialog-called commands not working on servers
  • Fixed crashes with logwriter writing too much errors
  • Fixed CNPC-Slime model hitbox not scaling properly
  • Fixed hover text rendering in the Inventory tab
  • Fixed solid second skin layer becoming transparent on hit
  • Fixed death message not being translated
  • Fixed "Minecraft" dialog font rendering
  • Fixed NPCs swimming speed
  • Fixed natural spawns biomes not removing
  • Fixed NPC parts outer layer not disabling when the part is hidden
  • Fixed natural spawns not working
  • Fixed NPCs navigator (large NPCs were sometimes rotating in +X +Z direction)
  • Fixed dialog text area crashes
  • Fixed mounter clone tabs having wrong colors
  • Fixed TLauncher skins compatibility
  • Fixed (hopefully) resource pack concurrent modification crashes
  • Fixed NPCs visibility not changing after the /time command
  • Fixed mounter tabs color
  • Fixed scripted blocks not saving their data when Experimental Settings are on
  • Fixed scripted doors model
  • Fixed script tabs getting removed with "No" confirmation
  • Fixed custom gui labels changing their position
  • Fixed scripted item attributes stacking and not resetting
  • Fixed damage function hitting players in creative mode
  • Fixed EntityDisplay name rotation
  • Fixed EntityDisplay not rendering players
  • Fixed CustomGUI Button texture offsets
  • Fixed setHoverText(String[] text) function not working
  • Fixed setRotation function fully reloading the NPC
  • Fixed removeItemSlot function not removing the slots
  • Fixed setProperty function not working
  • Fixed compatibility with Forge 47.1.30
  • Removed google analytics causing errors

Updates

  • Added useful hints for some of the buttons (huge thanks to ShRm1X for writing the hints and for the idea itself)
  • Added a button to turn the mount control on
  • Added a way to enable/disable the glowing of an overlay texture
  • Increased position offset limit
  • Increased Bard range to 512 blocks
  • Added Cobblemon compatibility
  • Added convenient function for attacking an entity from source
  • Added the ability to lock the rotation of an EntityDisplay entity
  • Added colored line gui component
  • Added item renderer gui component
  • Added scripted overlay system
  • Added buildable skins system