capesmod-3.0.0.jar
Curse Maven Snippet
What's new
- Capes are real cloth now: a wavey cape hangs on your back, flaps on its own and slides over your body, armour and worn cosmetics instead of going through them (turn it off with the Cloth switch in the Library)
- Capes fall over the saddle or seat when you sit or ride, and gather when you sneak
- Wind: capes catch the breeze under open sky (gustier in rain, wild in a thunderstorm), blasts from explosions, wind charges, rockets and riptides, and the air of players rushing past
- Materials: pick Cloth, Silk, Leather or Chainmail when you upload. Silk catches every breeze, while leather and chainmail hang heavy
- An optional trail fades out behind your cape on very fast moves (the Trail switch in the Library)
- Cape painter: layers (add, hide, merge), mirror left/right, top/bottom or all four corners, Round, Square, Spray and Dither brush tips (layers work on the inside lining too)
- Animations in the painter: onion skin shows the frames before and after, each frame can be held longer, and frames copy and paste between frames and layers
- The painter keeps a saved version every 20 seconds (History steps back through them), and Draft keeps a cape to finish later
- Picture import in Cape Creator can cut the colours down to a pixel-art palette, with optional dithering
- Creator stats on your creator page: views and likes per week, your top capes, and who wears them most
- Collections: group your capes into tabs on your creator page
- Badges on creator pages and cape info: First upload, 100 likes, Contest winner, Cape of the Week and 1-year creator
- Translated into all 24 languages
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