CursedFate | Extra Abilities

This addon adds new cursed abilities for Cursed Techniques (not every)

File Details

cfextra-2.0.jar

  • R
  • Jun 3, 2026
  • 4.91 MB
  • 136
  • 1.20.1
  • Forge

File Name

cfextra-2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cursedfate-extra-abilities-1535002:8193327")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

「Shinjuku Showdown」

{New Commands}
/cfextra trait

{NEW MOVES -- HEAVENLY RESTRICTION}
Supersonic Dash
Instant dashes that damage everything in the way.

Shadow Step
Grants Speed V + invisibility every 2 seconds for 12 seconds.

Random Weapon
Grants a random weapon (Playful Cloud / Pistol) with low durability.

Passive: If you stand still for 4 seconds with the Limb Loss effect – your arm regenerates.

{NEW MOVES -- CURSED PARTNERS}
Kenjaku Copy

Switches bodies with the last entity you killed.
Gains all techniques of that previous player; all slots are replaced with the exact same slots as the other.
Lasts 5 minutes, then you die and regain your own technique.
Used with Awakening + Katana in hand.

{NEW MOVES -- BLOOD MANIPULATION}
Rotting Blood
Rotting blood: all entities around take blood damage, and if they take damage, they are poisoned.

Plasma Transfusion
Takes blood from Blood Manipulation (does not take if you have the Crimson Binding cursed accessory from Cursed Fate) (takes 3 hearts) and heals all entities in range.

{NEW MOVES -- PRIVATE PURE LOVE TRAIN}
Door Dash
Dash forward and instantly cast shutter doors.

----------
{NEW AWAKENINGS}
Shrine - You're just a fish on the cutting board:
Requires active Divergent Fist, Innate 100, CE 100, Player LVL 100, and an unlocked Adaptation Wheel.
Gives buffs for 5 minutes, then gives Brain Damage for 15 seconds.

Limitless - Excuse me! Are you challenging me?
Requires active Divergent Fist, Innate 100, CE 100, Player LVL 100, and 5000 CE.
Gives buffs for 5 minutes, then gives Brain Damage for 15 seconds.

{NEW TRAITS}

Rough Energy
Your cursed energy recovers faster when you are below 50% HP.

Electric Energy
Increases damage, adding bonus "electric" damage, with a 1% chance to instantly kill, except for players with the jack_pot effect.

Revealing One Hand
Boosts all techniques by 30%, but increases cooldowns by 15%.

Auto RCT
Uses RCT automatically (passive).

Arm Sacrifice
Reduces the amount of damage taken, you permanently lose one arm, but cooldowns are reduced faster.

Sight for Power
You have permanent blindness, but in exchange you can hear all entities that have CE (except Heavenly Restriction). With Six Eyes, blindness is removed, and you also see the cursed energy emanating from other players, colored the same as their CE.

Dense CE
All strikes are heavier; attack damage is increased by 25%.

Explosive CE
All your techniques (Extra Abilities) have a 15% chance to trigger an explosion, which can also damage you.

Strengthened Body
Your body is fortified (resistance), but in exchange you are slowed down.
(p.s. 2-ton Sukuna)

Borned Genius
Passively gains Mastery XP.

Titan's Grip
Your attacks deal +50% damage and knock the target back twice as far. You cannot use bows, crossbows, or shields – they automatically drop from your hands.

Fist of the Destroyer
You fight only with fists (weapons are automatically dropped). Each hit has a 20% chance to break the target's armor (chestplate, leggings, etc. lose durability).

Execution
You deal +30% damage to all entities that have "_curse" in their name (compatible with addons where the mob's name contains "_curse", e.g., cursedfate:rugby_curse, :mouth_curse, :elephant_curse).

Angel
While you have RCT active, all allies (players and mobs) within 5 blocks gain Regeneration IV. In exchange, you take 30% more damage from all attacks.

Concentrate
You enter a state of constant concentration.
You cannot use RCT, but in exchange all your attacks are empowered when using Black Flash; each hit deals 2.5x damage but costs 500 CE.
If you have the trait "Blessed by the Spark", the 500 CE cost is removed and the damage multiplier becomes 1.5x.

Special Grade
You gain the Special Grade rank (Grade 0.0 is set while this trait is active; if you were originally 0.0, it does not change; afterwards it returns to what it originally was). All your attacks against _curse mobs are amplified by 1.75x.

{New Items}
Secret Arts - Cursed Traits
Allows you to obtain Traits from the list above (with different chances).

Adaptation Wheel
The wheel will automatically and passively adapt to enemy damage.
With each time, the damage dealt to the owner will be less and less.
Obtained by using an Adaptation Wheel, which must be crafted from 8 Broken Shards and 1 Dragon Head.
8 Broken Shards can be found in the Ancient City.

Yorozu Haori - Just cosmetic.

Playful Cloud:
Weapon with a unique mechanic. The 4th hit knocks back the target.

Tanto Knife;
No use right now, no recipe.

Pistol;
Toji Exclusive Only.

{New Mechanics}
Traits

{New Structures}
Unnamed Grave
With a 20% chance you can find Secret Arts - Cursed Traits.

{Limitless Changes}
Six Eyes in combination with Limitless speeds up CE regeneration and speeds up the Burnout counter.
Flight now requires Six Eyes and prevents CE regeneration during flight.
Flight CE Cost 2 > 10.
Flight is now disabled when using abilities from CF Extra Abilities (including Infinity).

{Shrine Changes}
Awakening has been replaced with a new one, and the old one has been moved to Calamitous Shrine.

{Six Eyes Changes}
Added Six Eyes Concentrate, works passively. You can "dodge" attacks with a 40% chance (configurable).
You need 65 CE mastery, 70 Innate mastery, 100 Player level, 100 melee mastery, and Six Eyes for it to work.
Now Six Eyes gives additional CE every tick. Configurable. (If Six Eyes Buff is enabled).

{No category Changes/Fixes}
Ability Book now writes a link to Discord / Trello in chat when right-clicked.
V1 has been buffed;
CE regen has been accelerated; now the player receives the following effects: Night Vision, Speed, Haste, Absorption; Burnout is removed upon receiving.
Abilities now can only be used when Combat Mode is open (N).
Sukuna Technique Scroll now additionally contains the following abilities: Enhanced Spiderweb, Maximum Cleave (they are slightly rarer than 120% Dismantle).
The Gojo Glasses recipe has been changed.