cursedcuts-1.0.1.jar
Curse Maven Snippet
What's new
Cursed Cuts — Changelog
Added
- Cursed Raw Meat now has its own real texture, model, and particle color instead of the placeholder, and permanently shimmers with an enchant glint
- Wendigo now drops into an "on all fours" leaning pose when it aggroes onto a target, returning to a normal stance once it loses interest
- Placed heads and skulls on Pikes now face whichever direction the player was looking when they were attached, instead of always facing one fixed way
- Players can now recover from the craving/addiction mechanic entirely by going 3 in-game days without eating any of the mod's meat items
Changed
- The craving mechanic no longer affects every player by default. It only activates once a player has eaten 3 of the mod's human meat items ("hooked"), meaning normal survival play is completely unaffected until a player deliberately engages with the cannibal content
- The exemption from Distorted Flesh's negative side effect is now tied to keeping craving low (staying consistent with human meat), rather than letting craving run high, correcting a mixed-up condition from the mechanic's first version
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