Description
MEANT TO BE PAIRED WITH Unidentified Enchants
☠️Curse Removal
Curses are finally more than useless trash enchants.
Curse Removal adds immersive ways to remove curses from gear using the Hexbreaker Shard, while also making cursed items look visually dangerous through red names, red glints, and optional mod compatibility features.
✨ Features
- 🔮 Remove curses using the Hexbreaker Shard
- 🥷 Fully hide curses through the config
- ⚠️ Optional red names for cursed items
- ❤️ Optional red enchantment glint support
- 🎲 Configurable removal risks and failure chances
- 🧩 Compatibility with Quark and Unidentified Enchants
- ⚙️ Fully configurable balancing
📦Compatibility
Current compatibility support includes:
- Quark
- Unidentified Enchants
- Clean Tooltips
- Held Item Tooltips
⚙️Config
Curse Removal is highly configurable and allows you to customize how dangerous or forgiving curse removal should be as well as tooltip control for curses
Open Config
["hexbreaker shard"]
#Chance the shard is consumed after use.
#Range: 0.0 ~ 1.0
shard_break_chance = 1.0
#How many curses are removed per use.
#Range: 1 ~ 100
curses_removed_per_use = 1
#If true, curses are chosen randomly. If false, removes the first curse found.
remove_random_curse = true
["hexbreaker shard"."advanced options"]
#Chance for curse removal to FAIL.
#Range: 0.0 ~ 1.0
fail_chance = 0.0
#Chance for curse removal to destroy item on fail.
#Ignored if fail chance is 0
#Range: 0.0 ~ 1.0
fail_destroy_item_chance = 0.0
#Chance for failing to add a new random curse.
#Ignored if fail chance is 0
#Range: 0.0 ~ 1.0
fail_adds_curse_chance = 0.0
#XP levels required to use the shard.
#Range: 0 ~ 1000
xp_cost = 0
#If true, only works on items repaired to full durability.
require_full_durability = false
#Blacklist specific items from being cleansed.
item_blacklist = []
#If true, ALL curses are removed at once. Ignores curses_removed_per_use.
remove_all_curses = false
#Blacklist specific curses from being cleansed.
#If listed, prevents removing certain strong curses.
protected_curses_list = []
#Durability damage dealt when cleansing.
#Range: 0 ~ 10000
cleanse_damage_amount = 0
[immersion]
#Shows information about configured shard behavior directly on the Hexbreaker Shard tooltip.
dynamic_shard_tooltip = true
#Make cursed item names red.
red_cursed_item_names = true
#Hide curses completely from item tooltips.
hide_tooltips = false
#Hide enchantment glint when the item only has curses.
hide_glint = false
#Play a sound when a curse is removed.
play_hexbreaker_sound = true
#List of items that should still show curses normally.
always_show_curses = ["minecraft:enchanted_book", "quark:ancient_tome"]
#Apply a red glint effect to cursed items when Quark is installed.
enable_red_curse_glint = true
#Make the name red when Held Item Tooltips is installed.
enable_red_held_item_tooltips_name = true
#If true, when Unidentified Enchants is installed,
#the Hexbreaker Shard cannot remove curses until they
#have been revealed using a Runic Cipher.
#Revealed curses will also become visible in tooltips.
enable_unidentified_enchants_compat = true


