Cure Relief

Adds wild herbs, medicines, and short-term survival boosts for tougher gameplay.

File Details

cure_relief-1.0.1-forge-1.20.1.jar

  • R
  • Apr 16, 2026
  • 1.32 MB
  • 8
  • 1.20.1
  • Forge

File Name

cure_relief-1.0.1-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cure-relief-1515049:7936004")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Update to version 1.0.1

Fixes and improvements

 

  • Added display of energy mix bonus in the corner of the screen and particle effects.
  • From now on, plants such as calendula, aloe, and nettle, after being harvested, can be planted (placed on a grass block) in the same way as flowers. *This change will remove currently acquired plants from the game if the mod was used previously.
  • Adrenaline will now provide health regeneration instead of adding it immediately.
  • From now on, adrenaline will no longer provide saturation.
  • Some rammer tool parameters have been changed.
  • Health mix code has been improved.