promotional bannermobile promotional banner

Cultivaria: Weed Journey

Unlisted
Grow, breed, and cure legendary weed strains with indoor grow setups, bongs, and deep genetics.
Back to Files

neoforge 3.0.4+26.1.2

File namecultivaria-26.1.2-neoforge-3.0.4-26.1.2.jar
Uploader
soi_ineesoi_inee
Uploaded
Nov 3, 2026
Downloads
36
Size
2.7 MB
Mod Loaders
NeoForge
File ID
9422415
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:cultivaria-1686175:9422415"

Learn more about Curse Maven

What's new

3.0.4 — Manual Herbarium, personal strains and optional biome compatibility

  • Added manual Herbarium specimens: choose a seed, harvest or bud from your inventory and donate one item to reveal that cultivar's recipe, history or effects. Each sample is permanent and can only be consumed once. Historical discoveries and companion progress are retained separately; manual samples begin empty in existing saves.

  • Sorted the fixed cultivar pages by Era, with stable catalog-name ordering inside each Era.

  • Unused combinations of two or more different cultivar seeds now produce personal Suspicious Strains. Known seed recipes keep priority. Every ingredient contributes one seed.

  • Personal cultivars blend their parents' colors on the existing silhouettes and UVs, inherit at most three distinct effects and retain the same identity and effects when the combination is repeated. Personal cultivars can be crossed again.

  • Added persistent personal pages with creator-only name and story editing. The shared world catalog, crop, harvest, buds, joints, brownies, jars, pots and loaded smoking devices preserve the cultivar data across saving and reloading.

  • Added 271 optional wild landrace habitat memberships for Nature's Spirit, Regions Unexplored, Oh The Biomes We've Gone, Biomes O' Plenty, Traverse, Terrestria and Promenade. Each cultivar keeps its own selected habitats.

  • Tropical landraces also recognize the standard jungle biome tag, extending support to other correctly tagged biome mods.

  • Added support for natural modded rocky surfaces and selected small grasses, including the world generation mods used by Homestead 1.20.1 Fabric. All integrations remain optional.

  • Included the resource changes in all eight Fabric/NeoForge distributions. An optional biome is used only when that biome exists in the installed game; this does not port third-party mods to other Minecraft versions or loaders.

  • Added a Wild habitats guide topic that lists each landrace's actual loaded biome tags, including installed optional mods and datapack changes.

  • Preserved the reduced 3.0.3 patch frequency. Explore newly generated terrain; existing chunks are not repopulated.

  • Pre-existing cultivar names are always visible in the Herbarium, making their specimen pages easy to find. Recipes, history and effects still require their respective samples.

This mod has no additional files