Cullify-1.4.0+mc1.21.1-fabric.jar
Curse Maven Snippet
What's new
## [1.4.0] - 2026-07-12
### ✨ New Features
* **🎬 Cinematic Benchmark Camera**: Added `/cullify benchmark start <seconds>`. The mod will now lock your movement and rotate the camera 360° automatically, ensuring perfectly accurate performance comparison tests.
* **📊 Gorgeous Results Screen**: After finishing a benchmark, you are greeted with a beautiful glassmorphic screen showing your FPS gains, 1% Lows (stability), and how many plants were culled.
### ⚡ Performance & Stability (Fewer Stutters!)
* **🚶 Smooth Walking**: Increased the threshold for updating culled chunks. The game no longer aggressively rebuilds chunks with every step, completely removing stutters at higher render distances (like 12+ chunks).
* **🧠 Rebuilt Culling System**: Replaced the old heavy memory grid with a smart bounding-box math system. This saves a huge amount of RAM and makes plant scanning hundreds of times faster.
* **🧹 Micro-Stutter Fix**: Stopped allocating temporary blocks in memory during culling calculations. This prevents Java memory dumps, leading to much smoother frame rates.
* **🚀 Faster Double-Tall Plants**: Caching properties of tall grass and large flowers is now instant, reducing CPU overhead in heavy biomes.
* **💻 Less CPU Usage**: Background world checks now trigger less frequently, leaving more CPU power for actual rendering.
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