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Cuffed

Handcuff and lock-up your friends!
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Cuffed - 1.3.0 - Forge - 1.19.2

File nameCuffed-1.19.2-1.3.0.jar
Uploaded
Aug 30, 2024
Downloads
420
Size
795.7 KB
Mod Loaders
ForgeNeoForge
File ID
5676428
Type
R
Release
Supported game versions
  • 1.19.4
  • 1.19.3
  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cuffed-899770:5676428")

NeoForge

implementation fg.deobf("curse.maven:cuffed-899770:5676428")

Learn more about Curse Maven

What's new

The long awaited port to 1.19-1.19.4 :)

Additions:

  • Bunk, a reinforced bed block.
  • Poster, a decorative block that can be used to cover holes.
  • Reinforced Bars Window, a variant of Reinforced Bars with a gap.
  • Forks and Spoons which can be used to chip away at reinforced blocks.
  • Knives, a weapon that can be used to shiv players causing them to bleed until treated.
  • Tray, an item that can store 3 utensils and one food item.
  • Duck Tape, A versatile restraint that can be applied to a player's head, arms and legs.
  • Bandage, used to treat Wounded players.
  • Bundles can now be used to restrain player's heads blinding them.
  • Restraints can now be dispensed onto players via a dispenser.
  • Players can now break out of a pillory by spamming crouch
  • Added a config option to only allow restrained players to be anchored.
  • Added compatibility for Simple Voice Chat, when Duck Tape is equipped on a player, they wont be able to speak.
  • Added a config option to only allow low health players to be restrained. If PlayerRevive is installed this allows only downed players to be restrained, unless they are already restrained.

Changes:

  • Replaced CreativeCore as a dependency with Lazr's Lib

Fixes:

  • Players can no longer interact with their chain knot when anchored.
  • Players can no longer shake out of a pillory by spamming sneak and right click.
  • Brought back the anchor command.
  • Players with their legs restrained can no longer dismount their ride.
  • Reinforced lamp recipe now actually produces reinforced lamps.
  • Swapped Shackles and Handcuffs recipes to make the more expensive recipe produce the more durable restraint.
  • Restraints now retain their NBT data when equipped and unequipped.
  • Players can no longer use items while detained in a pillory.
  • Players can no longer open their inventory or scroll their hotbar while detained in a pillory.
  • Players can no longer free look while holding an item while detained in a pillory.
  • Fixed many MANY input issues related to being restrained and detained, now no input will be processed for specific keybinds when restrained or detained.

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