File Details
CCSM 0.5.0-1.20.1
- R
- Jun 6, 2024
- 5.45 MB
- 57
- 1.20.1
- Forge
File Name
CCSM-0.5.0_1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
–Added the "God's Hand" item:
Taking the "Hand of God" in your hands, something similar to buttons will appear on the screen. These buttons are modes that change the ability of the "Hand of God". You will be able to push, grab, raise and capture units in a vacuum. You can change the mode if you click the CCSM interface call key ("R" by default).
1. Push mode allows you to push nearby units by pressing or holding the right mouse button
2. Grab mode allows you to grab or release one unit by hitting it. If you release the unit while sitting, you will create a strong impact, from which the unit will push off a long distance.
3. Vacuum mode allows you to grab a crowd of units in one space, like a black hole at a distance of 7 blocks from the player, by holding down the right mouse button.
4. Raise mode allows you to raise up all units by holding down the right mouse button.
–Command "/ccsm units saving red/blue/all save/load/remove [name]"
Using this command, you can save the team of units and load them. Using the subcategory "remove [name]" you can delete the save.
All saves are in the saves/YourWorldFolder/ccsm_saves path.
–Saving interface:
This interface is located in the CCSM interface in the form of a save icon. With this, you can easily and quickly export and import unit builds (i.e. save and load). But even this interface has its own nuances.:
The player will be able to save and load only the team he is in. But if the player is not in one of the teams, then he will be able to export and import red, blue and all units.
This interface is a simplified version of the "ccsm units saving red/blue/all save/load/remove [name]" command.
All saves are in the saves/YourWorldFolder/ccsm_saves path.
CHANGES
1. Fixed a bug where text fields in the GUI worked only on the server creator's side
2. The CCSM interface has been changed

