Description
# CSmain [BETA]
CSmain [BETA] brings a Counter-Strike style competitive experience to Minecraft using TACZ weapons.
Fight in structured rounds with economy, buy phase, bomb plant/defuse gameplay, and strict team limits for a balanced 5v5 format.
Features
- CS-style match flow: warmup -> freeze/buy -> live round -> round end
- Bomb gameplay: 2 bomb sites, plant and defuse logic
- Team system: CT / T / Spectator with auto-balance support
- Competitive economy:
- round win/loss rewards
- kill rewards
- plant/defuse rewards
- In-game shop with categories:
- LIGHT
- HEAVY
- GRENADES
- ARMOR
- Admin shop configuration commands (add/edit/remove items live)
- Custom HUD elements and match state sync
- Player progress:
/rank/rank top/hubmoney
- Optional rank hologram for hub
Requirements
- Minecraft 1.20.1
- Forge 47.x (tested on 47.4.16)
- Java 17
- TACZ is required (hard dependency)
Server + Client Setup
Install both mods on:
- server
- all clients
Required jars in mods:
csmain-1.0.0-beta.1.jar- TACZ jar
First Admin Setup
Run once after joining as OP/admin:
/cs hub on/cs setspawn hub/cs setspawn t/cs setspawn ct/cs setspawn bomb1/cs setspawn bomb2/cs save
Start match:
/cs start
Shop / Economy Notes
- Shop key: B (default)
- Buy rules:
- max 1 HEAVY
- max 1 LIGHT
- grenades: max 4 total, no duplicates
- defuse kit is CT-only
- Shop catalog can be configured in-game with
/cs shop ...commands
Important
This mod is in BETA.
Balance values, item presets, and configs may change between updates.
