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Colds: Enchants 2.0

Adds over 50 new Enchantments gathered from various Coldspell Mods

File Details

ColdEnchants2.0(Forge1.16.5)vrs1.0.2

  • R
  • Jul 4, 2021
  • 223.99 KB
  • 521
  • 1.16.5+1
  • Forge

File Name

ColdEnchants2.0(Forge1.16.5)vrs1.0.2.jar

Supported Versions

  • 1.16.5
  • 1.16.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:csenchants-495915:3376236")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Some Big Improvements...

 

Added a Config File!  Now you can Enable/Disable Enchantments in Survival!  You will still be able to give the enchantments using Commands!

 

Added the Hearthing and Wanderer Enchant Books to the Wandering Traders "Trades".   This can be disabled in the Config as well.

 

IMPORTANT CHANGE: I've changed the Mod ID name to make it easier to give players an enchant via commands.  An unforseen  side effect is that enchants on weapons giving in a previous update most likely will disappear when updating to this version.  Sorry for the inconvenience,  no more name changes from here out.

 

ENCHANTMENT CHANGES...

 

  • Strength will now do additional damage ONLY when you are at full health and CAN stack with the Sharpness Enchant.
  • Bane of the Undead has been Removed since it's effect it to similar to Smite.
  • Nether Bane has been added.  This Enchant causes you to do additional damage against Nether Creatures.
  • Hearthing now requires you to "Crouch" to set the Locked Position.
  • Firebrand now deals additional damage to targets that are on fire.  This effect can stack with Fire Aspect!
  • Night Vision Enchantment has been added for Helmets.

 

Enchantment Descriptions have all been updated to reflect these changes!