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Crazy things with crazy abilities

Description

Introduction

Hey there! So, you're probably wondering, 'what does this mod do exactly?' and that'd be a good question to ask. Here's your answer: it adds a whole bunch of new weapons and tools. BUT, before you leave saying 'not another weapons pack', these aren't any ordinary pop-ingots-in-the-crafting-grid weapons, no. These require a complex series of machines and advanced crafting to create (the details are being fully worked out). And to top it off, we only add one ore! And technically it does nothing, it's completely inert. However, that's just the starting point...

So, now to the technicalities. What exactly does this mod add?

  • A range of end-game and not-quite-end-game weapons and tools that can be upgraded and customised through a system of alchemical materials.
  • A range of Alchemical Machines and devices to create and refine fuels, crystals and much more.
  • A new ore found mostly in the Nether that provides Inert Crystals, the basis of all other crystals.
  • A few new creative menu screens to organise all of the lovely new features.

Coming Soon:

  • Alchemical Beacons, broadcasting weapon and mining effects without the need for an unsightly base of blocks.
  • An Alchemical Haversack, for carrying items around efficiently.
  • Possibly more, you'll just have to wait and see.