Critters n' Crawlers

A small mod that expands the temperate & cold biomes by adding north American animals & myths!

File Details

Critters n' Crawlers-BETA-2.2.0.3-mc1.20.1.jar

  • B
  • Aug 20, 2024
  • 6.67 MB
  • 285
  • 1.20.1
  • Forge

File Name

Critters n' Crawlers-BETA-2.2.0.3-mc1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:critters-n-crawlers-979755:5647623")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

VERSION 2.2.0.3 BETA


  • Added a config to enable and disable mobs from spawning
  • Added breeding to all animal mobs
  • Added mob heads to all mobs that don't have them
  • Added two new music discs: Hills by FaeStrickenFool, and Wreck of The Old 97' by Vernon Dalhart, G. B. Grayson & Henry Whitter (a public domain song written in the 20s)
  • Added two new particles: Snowflake, Blood, and Blood Splash
  • Decreased Bewitched Greywolf Spawn rates
  • Decreased Squonk spawn rates
  • Finally balanced all mob sounds to reflect vanilla mob volume
  • Fixed Black Bear having no death animation and head animation
  • Fixed Elk and Whitetail loottables not functioning
  • Fixed the Field Guide using the wrong advancement for Skinwalkers
  • Greywolves now spawn in more forest biomes
  • Minor texture fixes
  • Rattlesnakes now play their "strike" animation when attacking player with venom
  • Removed Chupacabra Flame particle
  • Simplified bounding boxes of mob heads to reduce lag
  • Skinwalkers no longer give effects when attacked
  • Slightly increased Greywolf spawning
  • Split the Wendigo into two mobs: The Wendigo and The Wechuge
  • Updated Beaver texture/model
  • Updated Chupacabra texture/model
  • Prevented Squonk-pocalypse