Description

Vindicator is stunned and accumulates knockback.
Default consecutive hit cap at 3
BetterCrit rewards consecutive critical hits, on all mobs excluding players and bosses.
How does this work?
- Landing a critical attack stuns and damages your target.
- Chaining crits builds up knockback (configurable)
- The mob is sent launching after a configurable amount of consecutive hits.
Performance
Should have almost zero effect on perfomance and is comprised of only a few mixins.
Config:
[title]
#Should critical hits be enabled?
enableCrits = true
#Multiplier by which a successful crit knockback is multiplied by?
# Default: 2.0
# Range: 1.0 ~ 32767.0
critMultiplier = 1.0
#Cap of consecutive critical hits
# Default: 3
# Range: 1 ~ 32767
maxHits = 3
#How many ticks should a entity be stunned for
# Default: 20
# Range: 1 ~ 32767
stunTicks = 20


