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CRFP

Admin-only timer-based chunkloaders backed by fake players. Full vanilla simulation — mobs spawn, random ticks fire, redstone runs, farms work like a real player is AFK. Per-world audit log, persistent timers..

File Details

[1.0.0] crfp

  • B
  • Apr 22, 2026
  • 39.09 KB
  • 47
  • 1.21.1
  • NeoForge

File Name

crfp-1.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:crfp-1521549:7966538"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 1.0.0

Added

  • Spawn timer-bound fake players at your position with /crfp add <minutes> [reason...]. Fake players keep chunks loaded, trigger mob spawning, random ticks, and redstone exactly like a real AFK player.
  • Fake players automatically despawn when their timer expires, with an action-bar warning sent to the creator shortly before expiry.
  • In-game chat notification sent to the creator when a loader expires.
  • Fake players mirror the skin of the admin who spawned them.
  • Fake players appear in the server tab list labeled [CRFP] Createrington#N.
  • /crfp list — show all active loaders with their remaining time.
  • /crfp info <name> — detailed status for a single loader.
  • /crfp extend <name> <minutes> — add time to an existing loader (capped at 24 hours total).
  • /crfp remove <name> — despawn a loader early.
  • /crfp history [limit] — tail of the append-only audit log, color-coded by event type.
  • Loader state persists across server restarts in <world>/crfp_loaders.json; timers pause while the server is offline.
  • Append-only audit log written to <world>/crfp_history.jsonl, recording every create, extend, remove, and expire event.
  • Configurable via serverconfig/crfp-server.toml: maximum duration, default duration, expiry warning lead time, and required OP permission level.