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More creeper! Each creeper has different abilities This project is still being tested, please look forward to it

Description

At present, more than a dozen kinds of creepers have been completed, and some are being perfected
 Creepers completed so far:
 Believer: The most common crawler among special creepers, distinguished from ordinary crawlers only by using melee combat instead of contact explosion
 Priest: Heals the wounds of the surrounding creepers
 Zealot: They fully illustrate the limits of the physical body, and the speed and endurance are amazing
 Bishop: The most powerful special creeper at present, none of them, is the closest to God, has the power to control thunder and lightning, unlike other creepers, it has its own name, its name is Cooper
 Blue: They are pioneers, with super-fast pursuit ability and immortal power
 Red: Powerful, but slow, please be careful
 Orange: They can absorb a certain amount of damage and are not afraid of flames
 Yellow: They have strong resistance and are also immune to fire
 Cyan: It is a friend of the latent shadow shell, which can give floating effect and deal magic damage
 Pink: They are very fragile, but they have the ability to heal themselves quickly
 Purple: It can disgust players and give multiple debuffs
 Azure: High health, can weaken and wither enemies
 Void: Just like its name, it can deal Void damage and limit the damage taken to 1 point. Attack probability sucks blood
 Null: Its prototype is urban legend, but it is not. It can cause random debuff and random types of damage, and also transmit
 Fallacy: It is the second and third stage of the Bishop's energy materialization, it follows the Bishop's battle, it will intermittently be immune to damage, and attacks will deal percentage damage
 Shadow of Bishop: The phantom created by the bishop in the third stage cannot be attacked, and will disappear automatically after the bishop is defeated by the base
 Completing / incomplete crawlers:
 Error: It will be stealthy intermittently. When stealthy, it will reduce the damage and recover the damage
 Blood Abyss: one of the small bosses of this module. The lower the health, the stronger the attribute
 Yuanyang: One of the small bosses of this module, which will have a bonus in water
 Magic: Will lift off and fall to produce explosions to attack the enemy
 Fantasy: One of the few friendly units of this module, generated after defeating the bishop

Paladin: The final boss of this module at this stage, with super ability

Note: The current version cannot be generated naturally temporarily