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Creeper Insta BOOM

Faster creepers, instant explosions, and a chance for naturally spawned charged creepers with double damage and double explosion radius.

File Details

Creeper Insta Boom-1.1.0.jar

  • R
  • Feb 28, 2026
  • 15.56 KB
  • 97
  • 1.20.1
  • Forge

File Name

Creeper Insta Boom-1.1.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:creeper-insta-boom-1463573:7688380")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 1.1.0

Date: 2024-05-22 Changes:

  • Major Update:
    • Rebranding: Mod name reverted to Creeper Insta Boom.
    • Dynamic Difficulty Selection: The mod is no longer locked to "Hard" mode.
    • Added /creeperdifficulty <easy|normal|hard> command to change difficulty in real-time.
      • Easy: Fast Creepers (1.2x), No Charged, No Alpha.
      • Normal: Faster Creepers (1.4x), Moderate Charged, No Alpha.
      • Hard: Insane Speed (1.5x+), High Charged, Alphas Active. (Default)
  • Explosion interception (ExplosionEvent.Start) for compatibility with other mods (e.g., Creeper Overhaul).
  • Forced swell = -1 to prevent vanilla fuse animation and ensure "Insta Boom".
  • Added /alphacreeper command to manually spawn Alpha Creepers.
  • Increased "Insta Boom" detection radius to 4.0 blocks for priority over native AIs.
  • Code refactoring to strictly comply with style standards (no comments). Fixes:
  • Creepers from other mods generated fire or did not explode instantly.
  • Vanilla Creepers initiated fuse animation before exploding.