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CRedit

JEI-based visual recipe editor. Drag from JEI, edit slots/numerics, and dump as KubeJS scripts.

File Details

credit-2.0.0.jar

  • R
  • Apr 30, 2026
  • 336.86 KB
  • 20
  • 1.20.1
  • Forge

File Name

credit-2.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:credit-1526392:8016179")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

CRedit ver2.0.0

Feature Additions

・Added the push feature
:This can be disabled from the settings. When enabled, recipe code will not be output unless recipe changes are reviewed, approved, and /credit push is executed.

・Added a page for reviewing edited content
:This can be opened with /credit commit. From this page, edited content can be approved or rejected.

・Added a history page for edited content
:You can review past edits here. Settings related to deleting or retaining history are also available. Each change can be checked from the JEI page. You can also jump directly from the history page to edit mode. Please make good use of this when there is an issue with a known edit.

・Added settings related to the new features

・Added abbreviated forms for each command to improve usability. They can be enabled from the settings. A list including the abbreviated forms can be checked from help.

・For MOD:GregTech, support has been added for a new setting item: cleanroom type. In addition to the two known cleanroom types, cleanroom types added through custom code are also supported.

Edit Mode Added

・Previously, only recipe addition was supported, and once a recipe was added, it could not be reverted, regardless of whether it was a custom, modded, or vanilla recipe. Therefore, in addition to the existing recipe addition mode, a new edit mode has been added.
:In edit mode, you can now edit or delete recipes by jumping from CraftPatternUI to the JEI page.

Supported MOD Added

Support for Draconic Evolution has been added. Add-ons are not supported.

Known Issue Fixes

・Fixed an issue where numerical values could be registered from the edit UI even for recipe types that should not be able to have numerical values.

・Fixed an issue where code that violates KubeJS syntax could be output under exceptional circumstances.

・Fixed an issue in MOD:GregTech where code output for recipe types that do not have EU/t would include EU/t(0), resulting in a static error.