Creatures Expanded

Adds a bunch of new creatures to your game. In other words, a hostile mob expansion

File Details

Creatures Expanded v2.9.0 v1.20.1

  • R
  • Oct 27, 2024
  • 1.18 MB
  • 127
  • 1.20.1
  • Forge

File Name

creatures-expanded-v2.9.0-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:creatures-expanded-997942:5852251")
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v2.9.0

CHANGED:

Improved performance of mobs

Shadowbound Cloak ability can now work in the moonlight

Mobs can now activate their ability instantly when they first see the player

Slightly increased the range that gloomkinghts dash

Decreased range of tremorgue dripstone attack

Undead Necromancers now spawn crumbling skeletons instead of skeletons

Changed appearance of the tremorgue spawn egg

Fungal Infection II now increases speed of damage dealt (Fungal Infection II still spreads Fungal Infection I)

Getting hit by a fungal ghoul now causes Fungal Infection II

Fungal Infection II can now be brewed

FIXED:

Fixed fungal ghouls spawning above ground

Fixed fungal ghouls occasionally removing fungal infection from players when attacked