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Creative Admin

Lock creative tabs and items per group of players from an in-game admin screen. The server enforces every rule, whatever the client runs.
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arcadia-creative-admin-2.0.0.jar

File namearcadia-creative-admin-2.0.0.jar
Uploaded
Sep 29, 2026
Downloads
7
Size
203.2 KB
Mod Loaders
NeoForge
File ID
9011065
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:creative-admin-1718055:9011065"

Learn more about Curse Maven

What's new

Arcadia Creative Admin 2.0.0

First public release. Lock creative tabs and items per group of players, from an in-game admin screen, with the server enforcing every rule.

New

  • Admin screen — /creativeadmin, or the flag button above the creative inventory for admins: profiles and their mode, the tabs and items they lock, mods, tags and components, server settings and player assignments. Edits are saved on demand, and a save based on an outdated copy is refused instead of overwriting another admin's work.
  • In-game help — The ? button in the screen's title bar explains every page, the rules, the permissions, the files and the commands, in English and French.
  • Whitelist and blacklist profiles — A whitelist locks everything except the selection, a blacklist opens everything except it. The selection combines whole tabs, whole mods, item tags and single items, with exceptions.
  • Permission-based targeting — arcadiacreativeadmin.bypass, arcadiacreativeadmin.admin, and arcadiacreativeadmin.profile set as group meta. Works with LuckPerms and CustomPerm without a dependency. An assignment made in game outranks the group, which outranks the default profile.
  • Server-side enforcement — Every item a restricted player takes in creative is checked by the server, whatever the client runs: the creative menu, search, saved hotbars, pick-block, item browser mods, middle-click cloning in containers.
  • Owned items are left alone — Moving, splitting or dropping an item a player already owns is never refused, and cannot be used to duplicate it.
  • Component guards — An open item cannot smuggle a locked one through its data components; block entity data and filled containers each have their own switch, off by default.
  • Locked tabs and items hidden — Players with the mod on their client no longer see what is locked. With Arcadia Better Creative, locked tabs are also left out of its settings screen.
  • Fail-closed files — A broken policy or assignment file refuses creative items to restricted players until fixed, and the admin screen turns read-only so it cannot overwrite the file to repair.
  • Operator commands — status, reload, tabs, check [profile] and profile, from the console and from vanilla clients.

Requirements

Minecraft 1.21.1 · NeoForge 21.1.241+ · Java 21 · required on the server; on a client only for the admin screen and to hide locked content.

This mod has no additional files