Create Train Automation 1.4 - NeoForge 1.21.1
Curse Maven Snippet
What's new
Create Train Automation 1.4
Fixed
- Mining trains that stop making position progress for 5 seconds now back up about 10 blocks and retry automatically, even when the train reports speed while stuck inside blocks. Recovery works in either mining direction.
- Drills and deployers pause during the retreat and resume with their previous control settings when mining retries. Signal waits, unloaded chunks, slope tool pauses, and a zero mining speed do not trigger recovery.
- Recovery preserves its remaining retreat distance across controller reloads. If the retreat is also blocked, mining retries from the available position; full cargo still takes priority and returns to the station.
Create Train Automation 1.3
Fixed
- Compatibility with Create Threaded Trains 1.0.0: railway ticks stay on the server thread, preventing the "Train controls must run on the server thread" error during mining and slope-tool checks. This safety fallback disables parallel ticking for the entire railway network while both mods are installed and logs a one-time warning when active.
- Unselected train and automation selectors now show "Select a train" and "Select a profile" instead of appearing to select the first available option.
- The empty profile configuration panel now explains how to choose a profile. Clicking or scrolling can select Mining even when it is the only available profile.
Create Train Automation 1.2
New
- Ponder scene for the Train Automation Controller. Hold W over the block to see how to open the panel, start a profile, and read the status lamp. The controller is also listed under Create's Railway Equipment category.
- Slope option for the Mining profile: Pause tools on slopes stops the train's deployers and drills while the train is on a slope. It is on by default and can be turned off in the profile settings.
- Slope lookahead (blocks) sets how far ahead the controller looks for a slope before pausing the tools (default 8). The state shows Slope: tools paused while this is active.
Changed
- Final textures for the controller block, replacing the temporary ones. They use Create-style andesite, brass and wood casing, and the screen shows a different icon for each state (inactive, running, waiting, error).
- Reworked block model with pixel-aligned textures and a 2×2 status lamp on the front of the top cap.
- New control panel background and icons to match Create's interface.
Fixed
- The block's hitbox now matches the new model.
Create Train Automation 1.0
Initial release for Minecraft 1.21.1, NeoForge, and Create 6.0.10.
- Train Automation Controller with train selection, configuration, status, and manual controls.
- Stationless forward/backward driving, speed control, safe stopping, and Create schedule navigation.
- Train inventory, station, and supported actor monitoring and control.
- Persistent profile configuration and train ownership for multiple controllers.
- Mining automation as the first profile on the general purpose framework.
- Optional CC:Tweaked control and Railways Additions drive integration.
This mod has no additional files

