createreautomatedtraces-0.3.0.jar
Curse Maven Snippet
What's new
Changelog
[0.3.0]
Added
- Added size-based Trace templates, deterministic profiles, exact support masks, placement diagnostics, and a 2x2 steep-terrain fallback.
- Added Trace Finder render tuning options for beam render radius and visible beam caps.
Changed
- Reworked Trace placement to choose the largest fitting template, run at
fluid_springs, and apply fixed safe cut/fill limits. - Placement now handles liquid spaces more deliberately, rejects logs/stems and protected blocks, and ignores non-blocking structures such as Strongholds, Trial Chambers, and Trail Ruins.
- Trace Finder indexing no longer backfills existing chunks; it records only newly placed Traces or API-provided node records.
- Trace Finder lookup and beam rendering are lighter, with non-blocking chunk reads, safer stale-record handling, and batched client-side beams.
- Runtime Trace worldgen suppressions are now consumed when the matching Node position is seen.
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