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Create Picky Wheels

Makes Create's Waterwheels and Windmills have requirements [biome, space, position].

File Details

createpickywheels-forge-1.18.2-0.5.1.f-c.jar

  • R
  • Mar 22, 2024
  • 202.23 KB
  • 470.2K
  • 1.18.2
  • Forge

File Name

createpickywheels-forge-1.18.2-0.5.1.f-c.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:create-picky-waterwheels-866839:5201803")
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- Waterwheels now have a block state called Picky. It is set to true onPlacement event.  

 

- Why? When worldgen'ed Picky will be false since that don't trigger onPlacement. So the waterwheels will work as default, specifically requested for the IDAS structures mod on discord.  

 

- If you plan to make a structure and doesn't desire such logic, there is config option to disabled the condition.  

 

- I tested placing the block a few ways, and it set Picky as true even with the deplayer. There might be exceptions, and if I find it, I will make this config as not default. For now, it is on.  

 

- Notice 1: If updated from previous version, replacing the waterwheels is required for it to work again. Otherwise, the ones placed with the older version will remain with picky set to false. 

 

- Notice 2: If updated from previous version, if the water wheels don't work even after being replaced, try deleting the config and reloading the world.