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Create: More Girder

Adds 8 unique girder variants to complement the Create mod ecosystem.

File Details

create-more-girder-2.0.0-neo

  • R
  • May 15, 2026
  • 1.94 MB
  • 4.3K
  • 1.21.1
  • NeoForge

File Name

create-more-girder-2.0.0-neo.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-more-girder-1371561:8094676"
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Version 2.0.0

Added

  • Plate Girder family — new plate-style girder blocks for all material variants (andesite, brass, copper, exposed copper, oxidized copper, weathered copper, weathered iron, and waxed variants), each with encased shaft and strut sub-variants
  • Strut block tag (`#createmoregirder:strut`) covering all strut blocks, for use by data packs and cross-mod compatibility

Changed

  • Renamed all girder block IDs for clarity: `*_girder` → `*_strut_girder` and `*_metal_girder` → `*_plate_girder` (`create_metal_girder_strut` is unchanged). Existing worlds are migrated automatically via registry aliases — placed blocks survive the rename
  • Renamed the two girder families to drop the redundant "Girder" word: `*_strut_girder` → `*_truss` and `*_plate_girder` → `*_beam`. Display names follow suit (e.g. `Brass Girder` → `Brass Truss`, `Brass Metal Girder` → `Brass Beam`). Worlds saved on either 1.x (pre-#97) or 2.0 are migrated automatically — placed blocks survive the rename regardless of which version they last loaded - Sable light tag now references CMG block tags instead of listing individual blocks, so new girder and strut variants are automatically included

Fixed

  • Fixed rendering of Copycat Girders with translucent or transparent texture blocks
  • Fixed Copycat Girder dropping its texture block when destroyed in Creative mode - Fixed strut anchor on horizontal girder long sides sinking into the I-beam profile; bracket and beam start point now offset 1 px outward along the strut's facing