File Details
create-more-girder-2.0.0-neo
- R
- May 15, 2026
- 1.94 MB
- 4.3K
- 1.21.1
- NeoForge
File Name
create-more-girder-2.0.0-neo.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Version 2.0.0
Added
- Plate Girder family — new plate-style girder blocks for all material variants (andesite, brass, copper, exposed copper, oxidized copper, weathered copper, weathered iron, and waxed variants), each with encased shaft and strut sub-variants
- Strut block tag (`#createmoregirder:strut`) covering all strut blocks, for use by data packs and cross-mod compatibility
Changed
- Renamed all girder block IDs for clarity: `*_girder` → `*_strut_girder` and `*_metal_girder` → `*_plate_girder` (`create_metal_girder_strut` is unchanged). Existing worlds are migrated automatically via registry aliases — placed blocks survive the rename
- Renamed the two girder families to drop the redundant "Girder" word: `*_strut_girder` → `*_truss` and `*_plate_girder` → `*_beam`. Display names follow suit (e.g. `Brass Girder` → `Brass Truss`, `Brass Metal Girder` → `Brass Beam`). Worlds saved on either 1.x (pre-#97) or 2.0 are migrated automatically — placed blocks survive the rename regardless of which version they last loaded - Sable light tag now references CMG block tags instead of listing individual blocks, so new girder and strut variants are automatically included
Fixed
- Fixed rendering of Copycat Girders with translucent or transparent texture blocks
- Fixed Copycat Girder dropping its texture block when destroyed in Creative mode - Fixed strut anchor on horizontal girder long sides sinking into the I-beam profile; bracket and beam start point now offset 1 px outward along the strut's facing

