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Create: Hostile Skies

Pillager themed airship raids!
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hostile_skies-0.2.0.jar

File namehostile_skies-0.2.0.jar
Uploader
TheBlueTacoTheBlueTaco
Uploaded
Aug 21, 2026
Downloads
1.0K
Size
9.1 MB
Mod Loaders
NeoForge
File ID
8700837
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-hostile-skies-1629101:8700837"

Learn more about Curse Maven

What's new

Added

  • Departure now has two states:
    • A bored departure where the ship slowly flies away and despawns
    • An emergency departure, where the ship starts to blow up until it despawns or the player captures it.
  • Added compatibility with 'Create Aeronautics: burner fuel'
  • Ships now broadcast a message to local players when the captain dies and when they depart.
  • Added requiredmods, replaces, and dimensions fields in shipTemplate to allow for mod compatibility, dimensional spawning, and the ability to replace an existing ship to stop it from loading.
  • Added an enchantments field for captain and crew weapons.
    • Updated CUSTOM_SHIPS.md in the github repo. In depth explanations for all fields can be found there.

Changed

  • Patrol time has been doubled to 14 minutes.
  • RaidManager now calls EntityStickExtension on the crew during raid initialization. This should fix crew falling through the ship in certain scenarios.
  • Reworked crew spawning system to allow the use of any mobs that can pathfind.
  • Create's Analog levers are now supported.
  • Replaced some tier 1 ship components with cheaper early-game equivalents.
  • Gated [nav] patrol logs behind /hostileskies raidlog
  • "Debug messages" setting now shows ALL Hostile Skies debug logs in chat

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