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Potassium 'n' Sulfur's Gunpowder (PSG)

vanilla friendly Crafting and new uses for Gunpowder. and more.

File Details

psg-5.62-forge-1.20.1.jar

  • R
  • Sep 25, 2025
  • 495.06 KB
  • 4.5K
  • 1.20.1
  • Forge

File Name

psg-5.62-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:create-gunpowder-crafting-554210:7031916")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

THIS VERSION INCLUDES A GAME BREAKING BUG MAKING IMPOSSIBLE TO CRAFT BLUE VITRIOL

please consider upgeading to next or downgrade to previous version

apologises

 

Changelog – Version 5.62

Hey darlings! 💖

 

I’ve been poking, prodding, and polishing things behind the scenes, and this update is all about tidying up and making life a bit smoother. Here’s the scoop:

 

Farewell, Legacy Features:

• The potassium ore that used to emit redstone signal at redstone? now Retired.

• Sulphur ore’s redstone-targeting antics? Gone. These were part of an old redstone upgrade plan that honestly got a bit too messy and ended up being discarded pretty soon.

 

Shiny New Crafting Tricks:

• Crushed Raw Copper from Create mod can now be used to make Blue Vitriol—thanks to our shiny new psg:unprocessed_copper tag.

 

(currently working on crushed variants for both potassium and sulphur)

 

Tags & Modern Vibes:

• This is only the beginning—more tags are on the way to make everything cleaner, sharper, and just a little more fabulous.

 

Little Fixes & Polishing:

• Squashed some other sneaky bugs and generally made your experience sparkle. ✨

 

Thanks for hanging out with me in this update! Can’t wait for you to try it and feel the difference.

 


 

About 1.21 support:

I know you’re all wondering. Mojang went wild with the new game drops system, which makes life fun for mod devs. Every developer has to pick their own road here, and I’ve decided I’ll only update to versions where both Create (by Simibubi) and Quark (by Vazkii) are available.

Why? Because balancing between those two mods is like tuning a violin in a thunderstorm (it's a good measurment, eventaully some other will be picked in case this prject ends up outliving those).

 

So: sit tight, and don’t expect a jump to 1.21 until those two heavy hitters are on board.

 

Thanks for sticking around, <3

 

see you on discord