File Details
Create-Guardian-Beam-Defense-1.2.2b.jar
- B
- Jun 5, 2023
- 131.10 KB
- 465
- 1.19.2
- Forge
File Name
Create-Guardian-Beam-Defense-1.2.2b.jar
Supported Versions
- 1.19.2
Curse Maven Snippet
Ver. 1.2.2b
- Laser damage is now identical to the Guardian's damage type / implementation (mix between magic and mob / player damage), meaning that the turrets and beam reactor helmet are now able to inflict significant damage to witches / other mobs with immunity to magic damage with the tradeoff of reduced damage towards armored entities.
- The turrets now only emit light if powered by kinetics and if the speed threshold is reached.
- Turrets whose targeting option was set to target passive mobs (or "Everything") no longer target tamable mobs whose owner is the owner of the turret.
- Fixed a bug where the targeting option scroll selection would not update for owners who relog / reload back into the world after the turret was placed.
- Fixed a minor issue where mobs that go through portals while being targeted by the laser would cause the turret to have a small delay before reacquiring a new target.