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Create: Food

Create: Food is an add-on based on expanding food content found in Minecraft.
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createfood-neoforge-1.21.1-3.0.0.jar

File namecreatefood-neoforge-1.21.1-3.0.0.jar
Uploaded
Sep 28, 2026
Downloads
1.3K
Size
11.4 MB
Mod Loaders
NeoForge
File ID
8995951
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-food-959439:8995951"

Learn more about Curse Maven

What's new

*** 3.0.0 ***

newprev300

Changes:

  • New config option expanded_basin_fluids to increase max input/output fluids in Create basins from 2 → 4. (Default: true)
  • New config option basin_fluid_items to fill and empty Create basins by hand with filled container items. (Default: true)
  • New config option enable_default_effects to turn off the built-in food effects, leaving only the ones set in config. (Default: true)
  • New config option stack_duration to turn on effect duration stacking. (Default: true)
  • New config option max_stacked_duration to cap a stacked duration, in ticks. (Default: 36000)
  • New config option addons_enabled to enable additional config defaults. All cross-mod compat content is now addon-based. Read more here.
  • Renamed enable_dipping to enable_display_interactions and dipping_exclude to display_interactions_exclude.
  • Displayed food can now be modified by item interactions, based on existing recipes. Works on display blocks and on placeable foods. Read more here.
    • Removed 85 now redundant create:item_application recipes.
  • The small_bowl is renamed to large_bowl since it carries more fluid. Existing bowls will be removed.
  • The rice bowls are renamed to include kelp in the id. Existing rice bowls will be removed.
  • The breakfast plates are renamed onto the toast_plate lines. Existing breakfast plates will be removed.
  • Nutrition and saturation has been rebalanced to be consistently based on the food family, ingredients, and recipe cost.
  • Effects are rebalanced to be consistently based on the ingredients, theme, and tier. Effect categories now fall back to a vanilla effect. Comfort effect is no longer used. Read more about food effects here.
  • Many recipe chains and compatibility recipes have been updated. See the full list of changes here.
  • Standardized fluid amounts to 125mb / 250mb / 500mb / 1000mb (+ 750mb for batch outputs).
  • New bottle_block, the empty glass bottle left standing when a placed drink is consumed.
  • Adjusted display block model orientation in hand, GUI, etc.
  • New small plate variants for cupcakes, donuts, pastries, filled chocolates, sweet rolls, calzones, gelatin desserts, cookies, muffins and fudge.
  • New tags for use with Almost Unified. Read more here.
  • New built-in resource packs for changes to other mods' textures, models and item names, enabled by default.

Fixes:

  • Fix bowls not being returned as crafting remainders. (#54)
  • Fix cane_syrup_bottle returning a bowl instead of a glass bottle.
  • Fix chocolate_cream_chocolate_cake_slice using chocolate_cream_cake_slice texture on small plates.
  • Fix egg_whites fluid duplication.
  • Fix items.effects.category_overrides entries disabling the effect when a mod is absent.
  • Fix items.effects.item_overrides being ignored when eating any food from its block form.
  • Fix scrambled_eggs_plate_bacon using wrong tag.
  • Fix cakes, pies, pizzas, waffles, candle cakes and bottle display blocks not applying compat effects when eaten from block.
  • Fix generated tag files containing duplicates.
  • Fix ration box / cloth sack not applying effects and deleting any returned container.
    • Always-edible food can now be eaten from storage on full hunger.
    • Eating from storage now respects eating speed.
  • Fix various cooking recipes not requiring a container.
  • Fix various recipe conditions.
  • Fix various recipe names.
  • Fix various recipe overlap.
  • Fix various recipes using incorrect inputs.
  • Fix various translation keys.

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