create_easy_villagers-1.0.jar
Curse Maven Snippet
What's new
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🎉 Create Easy Villagers - v1.0 (Initial Release)
Initial release for Minecraft 1.21.1 on NeoForge 21.1.248+.
⚙️ Key Features
- Rotational Kinetic Power: Easy Villagers machines now require rotational stress (SU) from Create networks to function.
- Dynamic Speed Scaling:
- 32 RPM Minimum: Base threshold required to start operation.
- Speed Multipliers: Faster shaft rotation accelerates production intervals up to 8× faster at 256 RPM (configurable up to 16×).
- Flywheel GPU Instancing: Custom quarter-shaft models render on power ports with full shader support and 22.5° grid alignment.
- Engineer's Goggles Diagnostics: Real-time overlay showing RPM, SU consumption, and active speed multipliers.
- Independent Stress Config: Configure SU impact per machine or globally in-game via Catnip / Create Config UI or
config/create_easy_villagers-common.toml.
🏭 Supported Machines & Base Stress
- 🪙 Auto Trader:
4.0 SU / RPM(Up to 8× faster trade restocks & trades) - 🌾 Farmer:
4.0 SU / RPM(Up to 8× faster crop growth & harvesting) - 👶 Breeder:
6.0 SU / RPM(Up to 8× faster breeding cycles) - 🧪 Converter:
6.0 SU / RPM(Up to 8× faster zombie infection & curing) - 🍼 Incubator:
4.0 SU / RPM(Up to 8× faster villager maturation) - ⚔️ Iron Farm:
14.0 SU / RPM(Up to 8× faster iron golem cycles)
📦 Required Dependencies
- Minecraft:
1.21.1 - NeoForge:
21.1.248+ - Create:
6.0.10+ - Easy Villagers:
1.21.1+
This mod has no additional files


