File Details
create_balloon-1.0.5.jar
- B
- May 23, 2026
- 69.29 KB
- 50
- 1.21.1
- NeoForge
File Name
create_balloon-1.0.5.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
### Old version is on modrinth. # Create Balloon v1.0.5 ## Changes from v1.0.4 ### Force System - **New**: Gravity compensation formula `force = baseKpg × mass - velY × mass × 0.1` - **New**: All forces (lift, hover, descend, drag) applied at COM via ForceTotal — zero torque, zero rotation - **Fixed**: Sable gravity constant identified (11.0 m/s², substepsPerTick=2 → baseKpg=0.275) ### Hover - **New**: Perfect hover via fixed gravity compensation instead of PI integral controller - **New**: `baseKpg` configurable in-game (default 0.2597, range 0~100) - **Changed**: Exit control preserves hover state (structure floats continuously) - **Changed**: Removing controller resets all balloon states (structure falls) ### Controls - **New**: Ascend/descend speed configurable (0.1~5 blocks/s) - **New**: Auto-land: hold V on ground for `landHoldTime` (default 1s) to auto-exit - **New**: `wasActivated` flag prevents auto-hover on world load - **Fixed**: Redstone control restored — left/right relative to block facing ### Config - `liftForce` — lift capacity per balloon in kpg (default 100) - `baseKpg` — gravity compensation (default 0.2597) - `ascendSpeed` — ascent bonus (default 1.0) - `descendSpeed` — descent reduction (default 1.0) - `landHoldTime` — V-on-ground auto-exit delay in seconds (default 1.0) - `logLevel` — OFF / SIMPLE / DETAILED ### Debug - **New**: Standalone debug logging to `create-balloon-logs/` - **New**: Configurable log levels with header documentation ### Model - **New**: Custom Blockbench model for controller (13-element sail/brass/axis design) - **New**: Custom item icon PNG for controller