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Create: AeroPortals

Sail your Create: Aeronautics airships through a MC or Modded portals and the whole ship goes with you. Players, passengers, decorations, and more travel together. AeroPortals is the bridge between Create's airships physics and Minecraft's portal systems.
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aeroportals 1.21.1-1.2.4

File nameaeroportals-1.21.1-1.2.4.jar
Uploader
SaerethSaereth
Uploaded
Aug 2, 2026
Downloads
21.6K
Size
222.5 KB
Mod Loaders
NeoForge
File ID
8565032
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-aeroportals-1549100:8565032"

Learn more about Curse Maven

What's new

AeroPortals 1.2.4

Changed

  • Detailed teleport logging is now off by default for quieter logs. Set verbose_logging to true in the server config to capture diagnostics when reporting issues.

Fixed

  • Crew no longer get thrown off the deck on arrival; the safety net now checks every tick for three seconds and no longer gives up at long distances.
  • Ships that keep their momentum now arrive stopped and hold still for one second before speeding back up, so the crew can find their footing instead of being left behind in mid-air.
  • Physics objects no longer flash in and out of existence while sitting in a portal whose teleport cannot complete; failed teleports now leave the object untouched.
  • Ships assembled high in the sky are no longer wrongly refused entry to the Nether and End as "too tall". Ships that fit are slid down into the destination's build range automatically.
  • Failed teleports no longer retry several times a second and spam chat; they now wait out the portal cooldown before trying again.
  • End portal arrivals now rise above any terrain or builds blocking the landing area instead of refusing to teleport. The same applies to the return trip to the overworld spawn.

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