Create: AeroPortals

Sail your Create: Aeronautics airships through a MC or Modded portals and the whole ship goes with you. Players, passengers, decorations, and more travel together. AeroPortals is the bridge between Create's airships physics and Minecraft's portal systems.

File Details

aeroportals 1.21.1-1.2.0

  • R
  • Jul 16, 2026
  • 165.08 KB
  • 6.4K
  • 1.21.1
  • NeoForge

File Name

aeroportals-1.21.1-1.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-aeroportals-1549100:8441755"

Learn more about Curse Maven

AeroPortals 1.2.0

Added

  • The teleport command now takes optional landing coordinates: /aeroportals teleport <dimension> [x y z], for example /aeroportals teleport kubejs:deep_space -1000 ~ -1000. Coordinates are absolute in the destination dimension, and each one accepts ~ or ~offset relative to the spot the command would have picked on its own. The Y coordinate places the bottom of your airship, or your feet when no ship is detected.
  • New server config option teleport.clear_velocity_on_arrival (default false). When enabled, airships arrive from any portal or command teleport with all momentum removed instead of keeping their speed.

Fixed

  • Fixed swivel bearing attachments coming loose during portal travel. A ship with an assembled swivel bearing would arrive with the attachment floating free next to the bearing, and interacting with the bearing could snap the attachment to a far-away spot. The bearing and its attachment now stay properly linked and re-lock on the other side.
  • Fixed docked ships travelling through portals together sometimes losing their docking link on arrival. The connectors now find each other again on the other side.