Create Aeronautics: Gadgets & Gizmos 1.2.5
Curse Maven Snippet
What's new
## Changelog
- Fixed a bug in the `Smart Glasses` that caused GUI widgets to remain on screen when not wearing the `Smart Glasses`
- Modified the `Physics Staff` to allow locking/unlocking the sub-level the player is currently on.
- Added a child sub-level check to prevent the `Physics Staff` from picking up and moving the sub-level or child sub-level the player is on.
- Fixed `Haunting Upgrade` mob haunting interaction.
- `Ship Control Module` now begins `lazy chunk loading` as soon as the `Advanced Control Module` is placed, before SCM initialization.
- `Supporter Mannequins` now support custom player skins from their poser GUI.
- `Physics Gantry Carriage` now uses a real rigid joint attachment so it's no longer affected by inertia.
- Fixed a regression that caused the `Contraption Network Linker` to stop tracking linked blocks when assembled/disassembled.
- Fixed a bug in the `Advanced Contraption Controller` runtime that caused inconsistent outputs and skipped nodes when chained.
- Fixed a bug that caused links to break on schematic builds using `Toolgun` mod.
- Fixed a bug that prevented the a new `Advanced Contraption Controller` to fail it's first node graph save.
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