Create Aeronautics: Automated Logistics

Put your airships to work! Build station networks, automate docking, and run repeatable Aeronautics logistics routes across your world.

File Details

create_aeronautics_automated_logistics-0.4.5.jar

  • R
  • Jun 17, 2026
  • 849.40 KB
  • 16.8K
  • 1.21.1
  • NeoForge

File Name

create_aeronautics_automated_logistics-0.4.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-aeronautics-automated-logistics-1537420:8269422"
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0.4.5 Release Notes

New

  • Added runtime recovery commands for automated ships, including clickable show, pause, and kill actions from the runtime list.
  • Added player / OP runtime command permissions:
    • players can view and control their own active ships
    • ops can view and control all active ships

Fixes

  • Fixed runtime teardown so removing a Ship Transponder properly releases its attached ship state.
  • Fixed multi-ship runtime stability issues when more than one automated ship was active at once.
  • Fixed stale route previews, dock previews, cargo previews, and landing-area previews not clearing correctly after deleting a Ship Transponder or Airship Station.
  • Fixed orphaned station route entries and stale route visuals being left behind after stations, transponders, or their recorded routes were removed.
  • Moved the delete-stop confirmation window up for better alignment in the schedule UI.

Command Use

  • Use /aal runtime list to see active automated ships.
  • Click show to highlight that ship's transponder in-world for a short time.
  • Click pause to put that ship into a paused hold state.
  • Click kill to stop that ship's automation and release physics.