Create Aeronautics: Automated Logistics

Put your airships to work! Build station networks, automate docking, and run repeatable Aeronautics logistics routes across your world.

File Details

create_aeronautics_automated_logistics-0.4.3.jar

  • R
  • Jun 15, 2026
  • 790.92 KB
  • 1.0K
  • 1.21.1
  • NeoForge

File Name

create_aeronautics_automated_logistics-0.4.3.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-aeronautics-automated-logistics-1537420:8252628"
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0.4.3 Release Notes

Important - Upgrade from 0.4.3 to 0.4.4 ASAP to prevent possible world corruption

New

  • Added hover highlighting to the station ship-selection list.
  • Added keyboard jump-to-ship support in the station ship-selection list.
  • Added scrolling support for the full known-ship list in station ship selection.
  • Added a config option to allow one-way route plans to count as valid runnable routes if desired.

 

Fixes

  • Fixed 0.4.2 UI refresh regressions affecting renaming, ship selection, route recording, route reordering, route deletion, empty-route status, dock-link status refresh, and stale stop-editor reopen state.
  • Fixed first-leg route saves on the Ship Transponder so the status now refreshes immediately instead of showing stale state until the menu is reopened.
  • Fixed route-status wording and behavior so empty schedules show No Route, incomplete stop/segment chains show Partial Route, and only fully valid runnable schedules show Ready by default.
  • Fixed station ship selection resetting to the first or closest ship after reopening.
  • Fixed stale or deleted route segments still appearing in the station Routes view after stop cleanup, route removal, or station removal.
  • Fixed route and schedule displays so renamed ships and stations show their current names instead of old snapshotted names.
  • Fixed reordered stop plans so ships can start from the valid stop they are currently parked at instead of validating against the unrotated stop order.
  • Fixed the read-only stop arrow so it points at the active visible leg even when runtime starts from a rotated stop order.
  • Fixed station ship-selector mouse-wheel behavior so closed-list scrolling now follows scroll direction correctly.
  • Fixed station Run / Stop button states so they disable when the selected ship cannot actually be run or stopped.
  • Fixed station No Route / Partial Route tooltips so they now use station-specific wording instead of telling players to switch the station into Recording Mode.
  • Fixed short status text capitalization such as Not Found.

 

Updates

  • Updated default generated names from Unnamed Ship <guid> and Airship Station <guid> to Ship <guid> and Station <guid>.
  • Updated wrong-start and invalid-route wording around transponder schedule starts so start failures are clearer when the ship is parked at the wrong stop.
  • Updated the common config by removing old unused entries for stopOnError, route-preview toggles/range, ship dock search radius, and dock cargo timeout.
  • Updated maxActiveVehiclesPerPlayer so it now limits real active automated ship playback per player instead of only limiting concurrent recording sessions.

 

Testing

  • Tested against Sable 2.0.x.