Create: Adapted 0.91 – Minecraft 26.2 – NeoForge 26.2.0.57+
Curse Maven Snippet
What's new
Changes since Adapted 0.90
Enabled the bundled Flywheel backend by default in the public external-assets build.- Restored moving and rotating parts for kinetic blocks when Flywheel is enabled, including gearboxes, water wheels, crushing wheels, fans, pistons, deployers, presses, mixers, steam engines, gauges, clocks, portable interfaces, weighted ejectors, mechanical arms, windmills, gantry carriages, and other supported machinery.
- Fixed train carriage rendering while moving and corrected the carriage cog rotation direction.
- Fixed independent flickering of windmill sails and improved lighting on moving kinetic parts.
- Fixed missing, transparent, pink, or black package and item models when assets are loaded from the official Create JAR.
- Fixed external item model and atlas routing for goggles, armor trims, generated item models, the Wand of Symmetry, and the Cardboard Sword.
- Corrected the Cardboard Sword position in third-person hands and in first-person view.
- Restored readable item names where translation keys were displayed instead of names.
- Added configurable external asset discovery. The official Create JAR can now be stored in `config/create-adapted/external-assets` or in a custom directory selected in `config/create-adapted-external-assets.toml`.
- Fixed oversized Create container screens, including the Schematicannon and Schematic Table, so they no longer overlap JEI unnecessarily.
- Fixed Gantry Carriage lighting and several fallback-rendering seams in the public external-assets build.
- Registrate, Catnip, Ponder, and Flywheel remain bundled inside the single public JAR.
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