Crazy Hunters: Manhunt AI

They build. They mine. They hunt. A pro-AI speedrun chase where you are never safe, even behind walls.

File Details

CrazySpeedrunManhunt - 1.20.1 - 1.5.0

  • R
  • Feb 12, 2026
  • 65.73 KB
  • 144
  • 1.20.1
  • Forge

File Name

CrazySpeedrunManhunt-1.20.1-1.5.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:crazy-hunters-manhunt-ai-1448113:7615185")
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update v1.5 - "The Nightmare Unleashed"

💀 Nightmare Mode & AI Overhaul

 

"Madness" Logic: Nightmare mode is now truly insane. Hunters become unpredictable, performing chaotic maneuvers and aggressive "garbage" tactics to keep the player under constant pressure.

Potion Mastery: Hunters are now skilled alchemists. They will use Strength and Speed potions to buff themselves before an engagement and throw Splash Potions to debuff players.

Squad Tactics (Flanking): Hunters no longer just follow you in a straight line. They now coordinate to surround and circle the player(s), cutting off escape routes and attacking from multiple angles simultaneously.

/manhunt spawn nightmare

 

⚔️ Combat & Balance Updates

 

Smart Trapping: Reworked lava and cobweb placement. Hunters now predict your movement and place traps ahead of you rather than just at their own feet.

Player Loadout Rebalance: To keep the game fair against the new AI, the player's starting inventory for each mode has been updated with better gear, tools, and food for a fighting chance.

Edge Protection (Sneaking): Hunters have learned how to "Shift" at the edges of blocks, preventing them from accidentally falling off cliffs or structures during high-speed chases.

 

🛠 Technical & Movement Improvements

 

Advanced Movement: Improved parkour and "build-up" logic. Hunters climb faster and use blocks more efficiently to maintain vertical pursuit.

Clutch Mechanics: Improved response time for "cobblestone clutches" and emergency Ender Pearl throws when falling from great heights.

 

⚠️Disclaimer 

 

Experimental AI: AI. Hunters may act extremely unpredictably.

Bug Warning: Due to the complexity of new mechanics (building, potion usage, and flanking tactics), you may encounter visual glitches or odd pathfinding behavior in tight spaces.

Performance: Nightmare mode spawns a large number of high-intelligence entities - this may impact performance on lower-end systems.

Nightmare is Unfair: This mode is not balanced for "fair" play. Hunters will use every dirty trick to break your speedrun.