Crazy Hunters: Manhunt AI

They build. They mine. They hunt. A pro-AI speedrun chase where you are never safe, even behind walls.

File Details

CrazySpeedrunManhunt - 1.20.1 - 1.3.0

  • R
  • Feb 6, 2026
  • 61.82 KB
  • 100
  • 1.20.1
  • Forge

File Name

CrazySpeedrunManhunt-1.20.1-1.3.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:crazy-hunters-manhunt-ai-1448113:7584523")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Update 1.3 "The Skill Update"

🚀 New AI Features (Pro-League Moves)

Projectile Dodge ("Matrix" Move): Hunters can now sense incoming arrows and projectiles. They will perform a quick side-step or dash to dodge. Snipping them from afar just got a lot harder!

Parkour Clutch (Mid-air Placement): If a Hunter realizes they won't reach the ledge during a jump, they will instantly place a block beneath themselves to "clutch" and complete the leap.

Enhanced Pursuit Logic: Parkour methods now integrate with the new clutch logic, allowing bots to navigate through extreme terrain and vertical cliffs.

🔧 Fixes & Optimization

Cooldown System: Added internal timers for dodging and clutching to ensure bot behavior feels natural and balanced.

Jump Physics Fix: Fixed an issue where bots would get stuck in a jump loop when facing high-altitude obstacles.

Code Stability: Optimized ai processing to prevent lag spikes while calculating projectile trajectories in real-time.

 

⚠️ IMPORTANT NOTE: Version 1.3 introduces brand-new systems for dynamic environment and projectile analysis (Dodge & Clutch). Since these mechanics are experimental and highly dependent on the world seed and terrain, expect bugs: bots might occasionally place extra blocks or move unpredictably in tight spaces. so please report any odd behavior!