File Details
crashdetector-0.9.9.jar
- B
- May 31, 2026
- 10.19 MB
- 552
- 1.21.8+135
- Forge + 5
File Name
crashdetector-0.9.9.jar
Supported Versions
- 1.16-Snapshot
- 1.15-Snapshot
- 1.19-Snapshot
- 1.10-Snapshot
- 1.17-Snapshot
- 1.8-Snapshot
- 1.20-Snapshot
- 1.21-Snapshot
- 1.18-Snapshot
- 1.21.2-Snapshot
- 1.21.6-snapshot
- 1.21.1-Snapshot
- 1.21.5-Snapshot
- 1.21.4-Snapshot
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.1
- 1.21
- 1.20.2-Snapshot
- 1.20.5-Snapshot
- 1.20.3-Snapshot
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4-Snapshot
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15
- 1.14.4
- 1.14.3
- 1.14.1
- 1.14
- 1.13.1
- 1.13
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.4
- 1.8.3
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.3
- 1.7.2
- 1.6.4
- 1.6.1
- 1.5.3
- 1.5.2
- 1.5.1
- 1.4.6
- 1.4.5
- 1.4.4
- 1.3.2
- 1.2.4
- 1.2.1
- 1.1
- 1.0
- Beta 1.6.6
- Beta 1.7
- Beta 1.7.3
- Flint Loader
- 26.1-snapshot
- 26.1.2
- 26.1.1
- 26.1
- 1.13-Snapshot
- 1.14-Snapshot
- 1.12-Snapshot
- 1.11-Snapshot
- 1.9-Snapshot
- 1.21.9-snapshot
- 1.21.11-snapshot
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.2
- 1.19.3-Snapshot
- 1.19
- 1.16.4
- 1.15.1
- 1.14.2
- 1.13.2
- 1.12.2
- 1.9
- 1.8.5
- 1.8.2
- 1.8.1
- 1.6.2
- 1.5.0
- 1.4.7
- 1.4.2
- 1.3.1
- 1.2.5
- 1.2.3
- 1.2.2
- 1.0.0
- Beta 1.8.1
Curse Maven Snippet
A lot of changes since the last update on BBSMC,MinecraftStorage,And CurseForge, most of them are under the hood or minor tweaks. Last Early Access Version! We are now on Maven central, many of the updates such as 0.9.3-0.9.8SE were on Maven Central. This makes it much easier for you to develop extentions. We have tested the developer extention api and are working on an example extention which will soon be published in both english and spanish. We have renamed some of the mispelt classnames such as Buscardor->Buscador. We have also removed many of the hard coded userfacing strings to localised versions as previously there were some unlocalised strings which were spanish only which fell through the cracks. We have also removed most hard coded references to CrashDetectors name meaning that changing the name in the corperate settings will change the name almost everywhere except the documentation. We have also corrected many of the git urls for the verificaciones. We have also made it much easier to whitelabel as we have consolidated many of the strings so you can more easily make a fork or reincarnation. We plan to make a full guide of all the steps you need to take to make a custom soft fork or hard fork of crashdetector and rebrand it and have it work across all the different modloaders we support.Updated the portraits for Minaly_xo and SketchyVT for new installs to their new models, but you will be able to in CDSkinCape switch back to using the old models. We have also added NBT and SNBT config format parsing with Quarez NBT Dependency Needed. We have added a quest merger for FTB Quests in the modpack importer. We have also made the modpack importer much faster and with fewer errors. We have consiolidated the dependency downloader into a new location ~/crash_detector/deps/ for downloaded deps, existing deps wll be migrated to this location, we have a Maven downloader which can download artefacts from maven which is used internally for allowing you to download dependencies for some of the tools like config parsers. . We have fixed many bugs. We thank everyone who joined us for early access, we will now be moving to advanced access .This is not a graduation, we are still developing CrashDetector and adding new features, in Advanced Access we will hopefully see Migrators from Legacy Propietary Crash Analysers, Scripting IDE with Eclipse Language Server Support for KubeJS,CraftTweaker, and others,And maybe even an internal MCP Server. Advanced Access Builds will be 1.0-AA* versions and 1.0-SNAPSHOT. 1.0.0 will be General Avalibility. We have left Early Access a little before anticipated, but Advanced Access will be a little longer than originally planned.