Craftmark: Data-Driven Texture Variants

Powerful utility for authors allowing the creation of endless texture variants on items & blocks with no programming required!

File Details

craftmark-1.5.0-CreatePt2.jar

  • R
  • Jul 13, 2026
  • 150.72 KB
  • 12
  • 1.21.1
  • NeoForge

File Name

craftmark-1.5.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:craftmark-1572565:8423618"

Learn more about Curse Maven

MAJOR UPDATE

This will probably be the final content update, in the near future this mod will be ported to 26.x versions and will be maintained with semifrequent bug fixes and small tweaks. Now, onto the content 1.5.0 brings:

Main Features applied everywhere, not exclusive to Create:
- Support for variant items with custom models
- Pipes from all mods are now fixed, their connecting segments should now render correctly instead of invisible

New Create mod features, requires Create as an optional dependency:
- Multiblocks (Item vault, fluid tank) will now correctly place multiple variants at once
- Item vaults now have accurate connected textures
- Gearboxes and similar are now fixed and their variants now fully work
- Doors have their variant textures applied to the whole thing and it is maintained in the opening animation and opened state
- The ghost placement preview now correctly renders the corresponding variant
Sable and Aeronautics are now optional dependencies because they have custom code, mainly the persistency of variants on physics objects has improved dramatically.