Craftmark: Data-Driven Texture Variants

Powerful utility for authors allowing the creation of endless texture variants on items & blocks with no programming required!

File Details

craftmark-1.2.0-CreatePt1.jar

  • R
  • Jun 24, 2026
  • 95.36 KB
  • 10
  • 1.21.1
  • NeoForge

File Name

craftmark-1.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:craftmark-1572565:8315331"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

CREATE PART 1

Major update adding support for most of the Create mod.

What is included in this update:

  • Variant support for majority of Kinetic parts (shafts, cogs, machines, etc.)
  • Limited support for contraptions and Aeronautics physics objects (works most of the time, some things might break)
  • Create Wrench maintains data when using shift+right-click to pick up blocks
  • And more, just experiment in game!

What is not included and will be added/fixed in CREATE PART 2 later...

  • Shader support
  • The rest of unskinnable blocks
  • Fix for multiblock structure placing (Ex: Fluid Tanks work with textures and have connecting textures, but the auto-placing in the correct shape doesn't apply the data)
  • Multiblock support (doors)
  • Perfect consistency for Aeronautics physics objects
  • Texturable item models like the Wrench and Potato Cannon

All the features in this update are require Create, but it is an optional dependency so without it, everything will work the same as 1.1.0.