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Craftmark: Data-Driven Texture Variants

Powerful utility for authors allowing the creation of endless texture variants on items & blocks with no programming required!
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craftmark-1.2.0-CreatePt1.jar

File namecraftmark-1.2.0.jar
Uploaded
Jun 24, 2026
Downloads
14
Size
95.4 KB
Mod Loaders
NeoForge
File ID
8315331
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:craftmark-1572565:8315331"

Learn more about Curse Maven

What's new

CREATE PART 1

Major update adding support for most of the Create mod.

What is included in this update:

  • Variant support for majority of Kinetic parts (shafts, cogs, machines, etc.)
  • Limited support for contraptions and Aeronautics physics objects (works most of the time, some things might break)
  • Create Wrench maintains data when using shift+right-click to pick up blocks
  • And more, just experiment in game!

What is not included and will be added/fixed in CREATE PART 2 later...

  • Shader support
  • The rest of unskinnable blocks
  • Fix for multiblock structure placing (Ex: Fluid Tanks work with textures and have connecting textures, but the auto-placing in the correct shape doesn't apply the data)
  • Multiblock support (doors)
  • Perfect consistency for Aeronautics physics objects
  • Texturable item models like the Wrench and Potato Cannon

All the features in this update are require Create, but it is an optional dependency so without it, everything will work the same as 1.1.0.

This mod has no additional files