craftdistrict-fabric-1.5+1.21.1.jar
Curse Maven Snippet
What's new
CraftDistrict v1.5 — Pharmacy & Lighting Modes Update
New Pharmacy Collection
Introduced the Pharmacy Collection, featuring 16 new decorations:
- Retail & Displays: Pharmacy Sign, Pharmacy Counter, Medicine Wall Shelf, OTC Display Shelf, Pharmacy Glass Display, Pharmacy Promotional Stand, and Pharmacy Information Board.
- Storage & Preparation: Pharmacy Drawer Cabinet, Pharmacy Refrigerator, Prescription Preparation Station, Pill Counting Station, Secured Medicine Cabinet, and Pharmacy Delivery Cart.
- Customer Area & Accessories: Medicine Bottle & Box Stack, Queue Ticket Dispenser, and Blood Pressure Kiosk.
Pharmacy Features & Improvements
- Added modular connections for Medicine Wall Shelves, Pharmacy Drawer Cabinets, and Pharmacy Glass Displays.
- Added interactive doors to the Pharmacy Refrigerator and Secured Medicine Cabinet.
- Improved medicine packaging, shelf contents, display arrangements, workstation details, and equipment models.
- Refined various textures, proportions, shading, and inventory models.
- Added Survival crafting recipes and Assembly Station integration for all new decorations.
New Decorations Across Existing Collections
Restaurant
- Blender
- Soft Drink Dispenser
- Stack of Disposable Cups
- Empty Commercial Pizza Oven variant
Supermarket
- Ice Merchandiser — a 2×2 multiblock freezer with openable doors and detailed ice storage.
Police Station
- Police Chief Desk
- Detective Desk
- Wanted Posters
Fire Station
- Fire Chief Desk
- Fire Investigator Desk
Shared Decorations
- Added a wall-mounted Pull-down Fire Alarm to the Police Station, Fire Station, Hospital, and Office collections.
- Added an Arrowless Exit Sign matching the existing Exit Sign designs.
Lighting Modes System
Introduced a new lighting customization system with six effects:
- Steady — Continuous lighting.
- Slow Blink — Slow, repeating flashes.
- Fast Blink — Rapid, repeating flashes.
- Pulse — Gradual brightness changes.
- Double Flash — Two short flashes followed by a pause.
- Flicker — Irregular light fluctuations.
Lighting Controls
- Added Manual, Redstone, and Proximity control modes.
- Added automatic player detection within a 10-block range.
- Newly placed lights default to Manual, Steady, and ON at full normal brightness.
- Manual light power controls now require the Wrench instead of empty-hand interactions.
Wrench & Lighting Settings
- Redesigned the Lighting Settings GUI with a modern interface, custom buttons, and square color selectors.
- Combined power controls, lighting effects, control modes, and color customization into one interface.
- Preserved the existing 16 dye colors and Survival dye consumption/refund system.
- Added 256 durability to the Wrench, consumed through successful interactions.
- Added Lighting Modes support to Emergency Beacon and Industrial Warning Light while preserving their fixed colors.
- Kept all Exit Sign variants and Open Sign excluded from the new Lighting Modes system.
Modular Lighting & Furniture
- Converted the existing LED Ceiling Panel and wall-mounted LED Panel into modular, connectable decorations.
- Connected LED panels now share colors, power states, control modes, lighting effects, and synchronized animations.
- Improved modular group handling, including joining, separation, persistence, and proximity detection.
- Expanded Police Evidence Storage Shelf connections to support multidirectional and rectangular layouts.
Performance & Optimization
- Optimized decoration rendering and model geometry to reduce unnecessary rendering overhead.
- Improved Lighting Modes scheduling, real light updates, and Proximity detection efficiency.
- Reduced redundant processing and synchronization for connected LED panels.
- Improved memory and resource handling to reduce unnecessary allocations.
Compatibility & Integration
- Integrated new decorations into their Creative collections and the Assembly Station.
- Added required models, textures, recipes, loot tables, and localization.
- Preserved existing saved-world compatibility and decoration functionality.
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