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CraftDistrict

Bring your Minecraft builds to life with detailed furniture, equipment, lighting, and decorations for everyday places.
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craftdistrict-fabric-1.5+1.20.1.jar

File namecraftdistrict-fabric-1.5-1.20.1.jar
Uploader
BoranMandaciBoranMandaci
Uploaded
Nov 9, 2026
Downloads
13
Size
2.5 MB
Mod Loaders
Fabric
File ID
9525300
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:craftdistrict-1756110:9525300"

Learn more about Curse Maven

What's new

CraftDistrict v1.5 — Pharmacy & Lighting Modes Update

New Pharmacy Collection

Introduced the Pharmacy Collection, featuring 16 new decorations:

  • Retail & Displays: Pharmacy Sign, Pharmacy Counter, Medicine Wall Shelf, OTC Display Shelf, Pharmacy Glass Display, Pharmacy Promotional Stand, and Pharmacy Information Board.
  • Storage & Preparation: Pharmacy Drawer Cabinet, Pharmacy Refrigerator, Prescription Preparation Station, Pill Counting Station, Secured Medicine Cabinet, and Pharmacy Delivery Cart.
  • Customer Area & Accessories: Medicine Bottle & Box Stack, Queue Ticket Dispenser, and Blood Pressure Kiosk.

Pharmacy Features & Improvements

  • Added modular connections for Medicine Wall Shelves, Pharmacy Drawer Cabinets, and Pharmacy Glass Displays.
  • Added interactive doors to the Pharmacy Refrigerator and Secured Medicine Cabinet.
  • Improved medicine packaging, shelf contents, display arrangements, workstation details, and equipment models.
  • Refined various textures, proportions, shading, and inventory models.
  • Added Survival crafting recipes and Assembly Station integration for all new decorations.

New Decorations Across Existing Collections

Restaurant

  • Blender
  • Soft Drink Dispenser
  • Stack of Disposable Cups
  • Empty Commercial Pizza Oven variant

Supermarket

  • Ice Merchandiser — a 2×2 multiblock freezer with openable doors and detailed ice storage.

Police Station

  • Police Chief Desk
  • Detective Desk
  • Wanted Posters

Fire Station

  • Fire Chief Desk
  • Fire Investigator Desk

Shared Decorations

  • Added a wall-mounted Pull-down Fire Alarm to the Police Station, Fire Station, Hospital, and Office collections.
  • Added an Arrowless Exit Sign matching the existing Exit Sign designs.

Lighting Modes System

Introduced a new lighting customization system with six effects:

  • Steady — Continuous lighting.
  • Slow Blink — Slow, repeating flashes.
  • Fast Blink — Rapid, repeating flashes.
  • Pulse — Gradual brightness changes.
  • Double Flash — Two short flashes followed by a pause.
  • Flicker — Irregular light fluctuations.

Lighting Controls

  • Added Manual, Redstone, and Proximity control modes.
  • Added automatic player detection within a 10-block range.
  • Newly placed lights default to Manual, Steady, and ON at full normal brightness.
  • Manual light power controls now require the Wrench instead of empty-hand interactions.

Wrench & Lighting Settings

  • Redesigned the Lighting Settings GUI with a modern interface, custom buttons, and square color selectors.
  • Combined power controls, lighting effects, control modes, and color customization into one interface.
  • Preserved the existing 16 dye colors and Survival dye consumption/refund system.
  • Added 256 durability to the Wrench, consumed through successful interactions.
  • Added Lighting Modes support to Emergency Beacon and Industrial Warning Light while preserving their fixed colors.
  • Kept all Exit Sign variants and Open Sign excluded from the new Lighting Modes system.

Modular Lighting & Furniture

  • Converted the existing LED Ceiling Panel and wall-mounted LED Panel into modular, connectable decorations.
  • Connected LED panels now share colors, power states, control modes, lighting effects, and synchronized animations.
  • Improved modular group handling, including joining, separation, persistence, and proximity detection.
  • Expanded Police Evidence Storage Shelf connections to support multidirectional and rectangular layouts.

Performance & Optimization

  • Optimized decoration rendering and model geometry to reduce unnecessary rendering overhead.
  • Improved Lighting Modes scheduling, real light updates, and Proximity detection efficiency.
  • Reduced redundant processing and synchronization for connected LED panels.
  • Improved memory and resource handling to reduce unnecessary allocations.

Compatibility & Integration

  • Integrated new decorations into their Creative collections and the Assembly Station.
  • Added required models, textures, recipes, loot tables, and localization.
  • Preserved existing saved-world compatibility and decoration functionality.

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